Opened 6 years ago
Closed 6 years ago
#2329 closed defect (fixed)
Color sample wrong coloring when map has been moved.
Reported by: | Owned by: | Tom Goddard | |
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Priority: | normal | Milestone: | |
Component: | Volume Data | Version: | |
Keywords: | Cc: | sean.connell@… | |
Blocked By: | Blocking: | ||
Notify when closed: | Platform: | all | |
Project: | ChimeraX |
Description
The following bug report has been submitted: Platform: Darwin-18.7.0-x86_64-i386-64bit ChimeraX Version: 0.91 (2019-08-15) Description "color sample" command gives wrong coloring if map argument does not have identity scene position. Reported by Sean Connell. Log: UCSF ChimeraX version: 0.91 (2019-08-15) © 2016-2019 Regents of the University of California. All rights reserved. How to cite UCSF ChimeraX > open 1080 fromDatabase emdb vseries true Opened emd_1080.map, grid size 100,100,100, pixel 2.7, shown at level 1.68, step 1, values float32 > open 1080 fromDatabase emdb vseries true Opened 1080, grid size 100,100,100, pixel 2.7, shown at level 1.68, step 1, values float32 > turn y 90 models #2 > color sample #1 map #2 Map values for surface "surface": minimum -0.5719, mean 0.7448, maximum 2.235 OpenGL version: 4.1 ATI-2.11.20 OpenGL renderer: AMD Radeon Pro 580 OpenGL Engine OpenGL vendor: ATI Technologies Inc.
Change History (2)
comment:1 by , 6 years ago
Cc: | added |
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Component: | Unassigned → Volume Data |
Owner: | set to |
Platform: | → all |
Project: | → ChimeraX |
Status: | new → assigned |
Summary: | ChimeraX bug report submission → Color sample wrong coloring when map has been moved. |
comment:2 by , 6 years ago
Resolution: | → fixed |
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Status: | assigned → closed |
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Fixed.
Color sample code was trying to handle different positioning of map and surfaces but did it wrong.