Opened 6 years ago

Closed 6 years ago

#2329 closed defect (fixed)

Color sample wrong coloring when map has been moved.

Reported by: goddard@… Owned by: Tom Goddard
Priority: normal Milestone:
Component: Volume Data Version:
Keywords: Cc: sean.connell@…
Blocked By: Blocking:
Notify when closed: Platform: all
Project: ChimeraX

Description

The following bug report has been submitted:
Platform:        Darwin-18.7.0-x86_64-i386-64bit
ChimeraX Version: 0.91 (2019-08-15)
Description
"color sample" command gives wrong coloring if map argument does not have identity scene position.  Reported by Sean Connell.

Log:
UCSF ChimeraX version: 0.91 (2019-08-15)  
© 2016-2019 Regents of the University of California. All rights reserved.  
How to cite UCSF ChimeraX  

> open 1080 fromDatabase emdb vseries true

Opened emd_1080.map, grid size 100,100,100, pixel 2.7, shown at level 1.68,
step 1, values float32  

> open 1080 fromDatabase emdb vseries true

Opened 1080, grid size 100,100,100, pixel 2.7, shown at level 1.68, step 1,
values float32  

> turn y 90 models #2

> color sample #1 map #2

Map values for surface "surface": minimum -0.5719, mean 0.7448, maximum 2.235  




OpenGL version: 4.1 ATI-2.11.20
OpenGL renderer: AMD Radeon Pro 580 OpenGL Engine
OpenGL vendor: ATI Technologies Inc.

Change History (2)

comment:1 by Tom Goddard, 6 years ago

Cc: sean.connell@… added
Component: UnassignedVolume Data
Owner: set to Tom Goddard
Platform: all
Project: ChimeraX
Status: newassigned
Summary: ChimeraX bug report submissionColor sample wrong coloring when map has been moved.

comment:2 by Tom Goddard, 6 years ago

Resolution: fixed
Status: assignedclosed

Fixed.

Color sample code was trying to handle different positioning of map and surfaces but did it wrong.

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