Opened 15 months ago
Closed 9 months ago
#15701 closed defect (fixed)
Bounding box breaks regions of interest when raycasting
Reported by: | Zach Pearson | Owned by: | Zach Pearson |
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Priority: | moderate | Milestone: | |
Component: | Graphics | Version: | |
Keywords: | Cc: | ||
Blocked By: | Blocking: | ||
Notify when closed: | Platform: | all | |
Project: | ChimeraX |
Description
When showing a bounding box for a raycast image, whatever (texture?) bounds were used for the image before the bounding box was shown become the permanent bounds until the bounding box is turned back off. For example, showing the full region, turning on the bounding box, and then cropping the region will show correct rendering on the same axis and in the same direction as the crop. Then, rotating the object to show the crop axis the other way will show the volume as if it had not been cropped. I'll attach a video that shows what I'm trying to convey here.
Attachments (1)
Change History (2)
by , 15 months ago
Attachment: | Screen Recording 2024-07-30 at 10.30.12.mov added |
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comment:1 by , 9 months ago
Resolution: | → fixed |
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Status: | assigned → closed |
Same resolution as #15707.
Recording showing what I described in the ticket