Opened 15 months ago

#15700 assigned defect

Lower resolution textures cause artifacts with raycasting

Reported by: Zach Pearson Owned by: Zach Pearson
Priority: moderate Milestone:
Component: Graphics Version:
Keywords: Cc:
Blocked By: Blocking:
Notify when closed: Platform: all
Project: ChimeraX

Description

When using lower resolution textures (step 4 or higher), a volume rendered using raycasting can be obscured by what looks like a black bounding box.

Attachments (2)

Screenshot 2024-07-30 at 10.26.30.png (2.6 MB ) - added by Zach Pearson 15 months ago.
An example of what I mean, at step 4
Screenshot 2024-07-30 at 10.28.43.png (2.4 MB ) - added by Zach Pearson 15 months ago.
Another example at step 8

Change History (2)

by Zach Pearson, 15 months ago

An example of what I mean, at step 4

by Zach Pearson, 15 months ago

Another example at step 8

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