Opened 15 months ago
#15700 assigned defect
Lower resolution textures cause artifacts with raycasting
| Reported by: | Zach Pearson | Owned by: | Zach Pearson |
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| Priority: | moderate | Milestone: | |
| Component: | Graphics | Version: | |
| Keywords: | Cc: | ||
| Blocked By: | Blocking: | ||
| Notify when closed: | Platform: | all | |
| Project: | ChimeraX |
Description
When using lower resolution textures (step 4 or higher), a volume rendered using raycasting can be obscured by what looks like a black bounding box.
Attachments (2)
Change History (2)
by , 15 months ago
| Attachment: | Screenshot 2024-07-30 at 10.26.30.png added |
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by , 15 months ago
| Attachment: | Screenshot 2024-07-30 at 10.28.43.png added |
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Another example at step 8
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An example of what I mean, at step 4