Timeline



Mar 6, 2014:

4:46 PM Mobile edited by Greg Couch
(diff)
2:19 PM Mobile edited by Greg Couch
(diff)
2:19 PM WikiStart edited by Greg Couch
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2:18 PM Mobile created by Greg Couch
10:30 AM Ticket #14 (Optimize saving STL surface files) created by Tom Goddard
Currently saving STL surface files is extremely slow. A molecular …

Feb 19, 2014:

6:37 PM Ticket #13 (Oculus rift refinements) created by Tom Goddard
Here are some ideas to improve the experience using the oculus rift …

Feb 14, 2014:

10:22 AM Ticket #12 (Make mouse selection work with oculus rendering) created by Tom Goddard
Mouse selection of objects only works correctly for mono camera mode. …
10:16 AM Ticket #11 (Add dome fisheye rendering) created by Tom Goddard
Would like to be able to record planetarium dome movies using a half …
10:10 AM Ticket #10 (Add interactive shadows) created by Tom Goddard
Add interactive shadows. Might allows shadows cast by a subset of …
10:07 AM Ticket #9 (Add silhouette edge drawing) created by Tom Goddard
Add silhouette edge drawing. Possible implementation: write depth …

Feb 13, 2014:

5:39 PM Ticket #5 (Show green outline for selection) closed by Tom Goddard
fixed: Done. The outline is not exactly the same as Chimera 1. It shows an …
5:26 PM Ticket #8 (Slow rendering without lighting) closed by Tom Goddard
fixed: Fixed. Used uniform color variable for single color rendering.
5:09 PM Ticket #8 (Slow rendering without lighting) created by Tom Goddard
Rendering time drops from 2000 frames/second to 20 frames/second when …
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