Surface cap not colored
The following bug report has been submitted:
Platform: Darwin-17.7.0-x86_64-i386-64bit
ChimeraX Version: 0.91 (2019-09-07)
Description
I'm trying to have a cut through of a molecular surface where the color is applied to the capping surface - this seemed to work for a while but now the cap is always grey - assuming I've managed to turn on/off some option - but cannot identify what it is
Log:
UCSF ChimeraX version: 0.91 (2019-09-07)
© 2016-2019 Regents of the University of California. All rights reserved.
How to cite UCSF ChimeraX
> open "/Users/smlea/Nexus365/Pathology Dunn School - SMLLAB -
Documents/Documents/MotAB/models_and_maps/gld-on-csp-by-outer-helices.pdb"
"/Users/smlea/Nexus365/Pathology Dunn School - SMLLAB -
Documents/Documents/MotAB/models_and_maps/5sv1_on_cspor-by-helices.pdb"
"/Users/smlea/Nexus365/Pathology Dunn School - SMLLAB -
Documents/Documents/MotAB/models_and_maps/bsub-on-cspor-by-outer-helices.pdb"
"/Users/smlea/Nexus365/Pathology Dunn School - SMLLAB -
Documents/Documents/MotAB/models_and_maps/cspor_motAB_may13_2plug_relabel.pdb"
Chain information for gld-on-csp-by-outer-helices.pdb #1.1
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Chain | Description
A | No description available
B | No description available
C D E F G | No description available
Chain information for 5sv1_on_cspor-by-helices.pdb #1.2
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Chain | Description
A | No description available
B | No description available
C | No description available
D | No description available
E | No description available
F | No description available
G | No description available
Chain information for bsub-on-cspor-by-outer-helices.pdb #1.3
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Chain | Description
A B | No description available
C F G | No description available
D E | No description available
Chain information for cspor_motAB_may13_2plug_relabel.pdb #1.4
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Chain | Description
A B | No description available
C D E G | No description available
F | No description available
> hide atoms
> show cartoons
> set bgColor white
> color #1.1 silver
> camera ortho
Unknown command: GldL 6-29 & 39-57
Unknown command: GldM 7-28
> color #1/A grey
> color #1/B darkgrey
> color #1/C salmon
> color #1/E "dark sea green"
> color #1/D steelblue
> color #1/F teal
> color #1/G burlywood
> color #1.1 silver
> surface enclose #1.1/C-G:6-29,39-57
> color #1.1/A:7-26 grey
> color #1.1/B:7-26 darkgrey
> color #1.1/C:6-29,39-57 salmon
> color #1.1/E:6-29,39-57 "dark sea green"
> color #1.1/D:6-29,39-57 steelblue
> color #1.1/F:6-29,39-57 teal
> color #1.1/G:6-29,39-57 burlywood
> hide #!1.2 models
> hide #!1.3 models
> hide #!1.4 models
> toolshed show "Side View"
OpenGL version: 4.1 ATI-1.68.22
OpenGL renderer: AMD Radeon Pro 560X OpenGL Engine
OpenGL vendor: ATI Technologies Inc.
Change History
(4)
Cc: |
Elaine Meng added
|
Component: |
Unassigned → Surface
|
Owner: |
set to Tom Goddard
|
Platform: |
→ all
|
Project: |
→ ChimeraX
|
Status: |
new → assigned
|
Summary: |
ChimeraX bug report submission → Surface cap not colored
|
Resolution: |
→ not a bug
|
Status: |
assigned → closed
|
To color a surface cap you would have to use the color zone command. For example
open 1a0m
color :5-10 blue
surface
clip
color zone #1.1 near #1
surface cap subdivision 10
I also used the "surface cap subdivision 10" command so the cap coloring has finer edges.