#16215 closed defect (nonchimerax)

Various graphics/GPU errors

Reported by: chimerax-bug-report@… Owned by: Tom Goddard
Priority: normal Milestone:
Component: Graphics Version:
Keywords: Cc:
Blocked By: Blocking:
Notify when closed: Platform: all
Project: ChimeraX

Description (last modified by Eric Pettersen)

The following bug report has been submitted:
Platform:        Windows-10-10.0.22631
ChimeraX Version: 1.8 (2024-06-10 23:15:52 UTC)
Description
(Describe the actions that caused this problem to occur here)

Log:
Startup Messages  
---  
note | available bundle cache has not been initialized yet  
  
UCSF ChimeraX version: 1.8 (2024-06-10)  
© 2016-2024 Regents of the University of California. All rights reserved.  
How to cite UCSF ChimeraX  

> ui tool show Registration

Thank you for registering your copy of ChimeraX. By providing the information
requested you will be helping us document the impact this software is having
in the scientific community. The information you supplied will only be used
for reporting summary usage statistics; no individual data will be released.  
xociel_32@hotmail.com has been invited to the ChimeraX announcements list  

> open "C:\Users\Alam\Desktop\Proyecto Maestria\Diseño moleculas\Docking y
> Moleculas\4JIRMIN\epalrestat_4jirMINSIN\epalrestat(1_1)-8.82.pdb" format pdb

No such file/path: C:\Users\Alam\Desktop\Proyecto Maestria\Diseño
moleculas\Docking y
Moleculas\4JIRMIN\epalrestat_4jirMINSIN\epalrestat(1_1)-8.82.pdb  

> open "C:\Users\Alam\Desktop\Proyecto Maestria\Diseño moleculas\Docking y
> Moleculas\4JIRMIN\epalrestat_4jirMINSIN\epalrestat(1_1)-8.82.pdb" format pdb

No such file/path: C:\Users\Alam\Desktop\Proyecto Maestria\Diseño
moleculas\Docking y
Moleculas\4JIRMIN\epalrestat_4jirMINSIN\epalrestat(1_1)-8.82.pdb  

> open "C:\Users\Alam\Desktop\Proyecto Maestria\Diseño moleculas\Docking y
> Moleculas\4JIRMIN\epalrestat_4jirMINSIN\epalrestat(1_1)-8.82.pdb" format pdb

No such file/path: C:\Users\Alam\Desktop\Proyecto Maestria\Diseño
moleculas\Docking y
Moleculas\4JIRMIN\epalrestat_4jirMINSIN\epalrestat(1_1)-8.82.pdb  

> ui tool show AlphaFold

> alphafold predict
> MFEARLVQGSILKKVLEALKDLINEACWDISSSGVNLQSMDSSHVSLVQLTLRSEGFDTYRCDRNLAMGVNLTSMSKILKCAGNEDIITLRAEDNADTLALVFEAPNQEKVSDYEMKLMDLDVEQLGIPEQEYSCVVKMPSGEFARICRDLSHIGDAVVISCAKDGVKFSASGELGNGNIKLSQTSNVDKEEEAVTIEMNEPVQLTFALRYLNFFTKATPLSSTVTLSMSADVPLVVEYKIADMGHLKYYLAPKIE,REEYSATCVVEQPGAIGGPLVLLVQRPDSGLLAGLWEFPSVTLEPSEQHQHKALLQELQRWCGPLPAIRLQHLGEVIHIIKLTYQVYSLALDQAPASTAPPGARWLTWEEFCNAAVSTAMKKVFRMYEDHRPSLGQQVLDTFFQR

Please cite ColabFold: Making protein folding accessible to all. Nature
Methods (2022) if you use these predictions.  
Running AlphaFold prediction  

> alphafold predict
> MFEARLVQGSILKKVLEALKDLINEACWDISSSGVNLQSMDSSHVSLVQLTLRSEGFDTYRCDRNLAMGVNLTSMSKILKCAGNEDIITLRAEDNADTLALVFEAPNQEKVSDYEMKLMDLDVEQLGIPEQEYSCVVKMPSGEFARICRDLSHIGDAVVISCAKDGVKFSASGELGNGNIKLSQTSNVDKEEEAVTIEMNEPVQLTFALRYLNFFTKATPLSSTVTLSMSADVPLVVEYKIADMGHLKYYLAPKIE,REEYSATCVVEQPGAIGGPLVLLVQRPDSGLLAGLWEFPSVTLEPSEQHQHKALLQELQRWCGPLPAIRLQHLGEVIHIIKLTYQVYSLALDQAPASTAPPGARWLTWEEFCNAAVSTAMKKVFRMYEDHRPSLGQQVLDTFFQR

Running AlphaFold prediction  

> ui tool show AlphaFold

> alphafold predict
> MFEARLVQGSILKKVLEALKDLINEACWDISSSGVNLQSMDSSHVSLVQLTLRSEGFDTYRCDRNLAMGVNLTSMSKILKCAGNEDIITLRAEDNADTLALVFEAPNQEKVSDYEMKLMDLDVEQLGIPEQEYSCVVKMPSGEFARICRDLSHIGDAVVISCAKDGVKFSASGELGNGNIKLSQTSNVDKEEEAVTIEMNEPVQLTFALRYLNFFTKATPLSSTVTLSMSADVPLVVEYKIADMGHLKYYLAPKIE,REEYSATCVVEQPGAIGGPLVLLVQRPDSGLLAGLWEFPSVTLEPSEQHQHKALLQELQRWCGPLPAIRLQHLGEVIHIIKLTYQVYSLALDQAPASTAPPGARWLTWEEFCNAAVSTAMKKVFRMYEDHRPSLGQQVLDTFFQR

Running AlphaFold prediction  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 787x427)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 787x427)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 3 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 3 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 2 time(s)]Traceback (most recent call last):  
File "C:\Program Files\ChimeraX 1.8\bin\Lib\site-
packages\chimerax\ui\statusbar.py", line 84, in _expose_event  
self.status(self._last_message, self._last_color)  
File "C:\Program Files\ChimeraX 1.8\bin\Lib\site-
packages\chimerax\ui\statusbar.py", line 151, in status  
self._draw_text(msg, color, secondary)  
File "C:\Program Files\ChimeraX 1.8\bin\Lib\site-
packages\chimerax\ui\statusbar.py", line 161, in _draw_text  
draw_overlays(dlist, self._renderer)  
File "C:\Program Files\ChimeraX 1.8\bin\Lib\site-
packages\chimerax\graphics\drawing.py", line 1608, in draw_overlays  
_draw_multiple(drawings, r, Drawing.TRANSPARENT_DRAW_PASS)  
File "C:\Program Files\ChimeraX 1.8\bin\Lib\site-
packages\chimerax\graphics\drawing.py", line 1567, in _draw_multiple  
d.draw(renderer, draw_pass)  
File "C:\Program Files\ChimeraX 1.8\bin\Lib\site-
packages\chimerax\graphics\drawing.py", line 780, in draw  
self.draw_self(renderer, draw_pass)  
File "C:\Program Files\ChimeraX 1.8\bin\Lib\site-
packages\chimerax\graphics\drawing.py", line 791, in draw_self  
self._draw_geometry(renderer, transparent_only = any_opaque)  
File "C:\Program Files\ChimeraX 1.8\bin\Lib\site-
packages\chimerax\graphics\drawing.py", line 826, in _draw_geometry  
t.bind_texture()  
File "C:\Program Files\ChimeraX 1.8\bin\Lib\site-
packages\chimerax\graphics\opengl.py", line 3088, in bind_texture  
self.fill_opengl_texture()  
File "C:\Program Files\ChimeraX 1.8\bin\Lib\site-
packages\chimerax\graphics\opengl.py", line 3125, in fill_opengl_texture  
self.initialize_texture(size, format, iformat, tdtype, ncomp, data)  
File "C:\Program Files\ChimeraX 1.8\bin\Lib\site-
packages\chimerax\graphics\opengl.py", line 3008, in initialize_texture  
GL.glTexImage2D(gl_target, 0, iformat, size[0], size[1], 0, format,  
File "src\\\latebind.pyx", line 39, in
OpenGL_accelerate.latebind.LateBind.__call__  
File "src\\\wrapper.pyx", line 318, in
OpenGL_accelerate.wrapper.Wrapper.__call__  
File "src\\\wrapper.pyx", line 311, in
OpenGL_accelerate.wrapper.Wrapper.__call__  
File "src\\\errorchecker.pyx", line 58, in
OpenGL_accelerate.errorchecker._ErrorChecker.glCheckError  
OpenGL.error.GLError: GLError(  
err = 1285,  
description = b'Memoria insuficiente',  
baseOperation = glTexImage2D,  
pyArgs = (  
GL_TEXTURE_2D,  
0,  
GL_RGBA8,  
151,  
22,  
0,  
GL_RGBA,  
GL_UNSIGNED_BYTE,  
array([[[0, 0, 0, 0],  
[0, 0, 0, 0],  
[0, 0, 0, 0],  
...,  
[0, 0, 0, 0],  
[0, 0, 0...,  
),  
cArgs = (  
GL_TEXTURE_2D,  
0,  
GL_RGBA8,  
151,  
22,  
0,  
GL_RGBA,  
GL_UNSIGNED_BYTE,  
array([[[0, 0, 0, 0],  
[0, 0, 0, 0],  
[0, 0, 0, 0],  
...,  
[0, 0, 0, 0],  
[0, 0, 0...,  
),  
cArguments = (  
GL_TEXTURE_2D,  
0,  
GL_RGBA8,  
151,  
22,  
0,  
GL_RGBA,  
GL_UNSIGNED_BYTE,  
array([[[0, 0, 0, 0],  
[0, 0, 0, 0],  
[0, 0, 0, 0],  
...,  
[0, 0, 0, 0],  
[0, 0, 0...,  
)  
)  
  
OpenGL.error.GLError: GLError(  
err = 1285,  
description = b'Memoria insuficiente',  
baseOperation = glTexImage2D,  
pyArgs = (  
GL_TEXTURE_2D,  
0,  
GL_RGBA8,  
151,  
22,  
0,  
GL_RGBA,  
GL_UNSIGNED_BYTE,  
array([[[0, 0, 0, 0],  
[0, 0, 0, 0],  
[0, 0, 0, 0],  
...,  
[0, 0, 0, 0],  
[0, 0, 0...,  
),  
cArgs = (  
GL_TEXTURE_2D,  
0,  
GL_RGBA8,  
151,  
22,  
0,  
GL_RGBA,  
GL_UNSIGNED_BYTE,  
array([[[0, 0, 0, 0],  
[0, 0, 0, 0],  
[0, 0, 0, 0],  
...,  
[0, 0, 0, 0],  
[0, 0, 0...,  
),  
cArguments = (  
GL_TEXTURE_2D,  
0,  
GL_RGBA8,  
151,  
22,  
0,  
GL_RGBA,  
GL_UNSIGNED_BYTE,  
array([[[0, 0, 0, 0],  
[0, 0, 0, 0],  
[0, 0, 0, 0],  
...,  
[0, 0, 0, 0],  
[0, 0, 0...,  
)  
)  
  
File "src\\\errorchecker.pyx", line 58, in
OpenGL_accelerate.errorchecker._ErrorChecker.glCheckError  
  
See log for complete Python traceback.  
  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to (re)build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to (re)build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[deleted a bunch of these to fit within ticket limits]

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 575x69)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  

[Repeated 1 time(s)]

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 64  

Failed to create buffer: COM error 0x887a0005: La instancia de dispositivo de
GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build vertex/index buffer of size 0  

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 800x500)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  

Device loss detected in Present()  




OpenGL version: 3.3.0 - Build 31.0.101.2115
OpenGL renderer: Intel(R) UHD Graphics 620
OpenGL vendor: Intel

Python: 3.11.4
Locale: es_MX.cp1252
Qt version: PyQt6 6.6.1, Qt 6.6.1
Qt runtime version: 6.6.3
Qt platform: windows

Manufacturer: LENOVO
Model: 81F5
OS: Microsoft Windows 11 Home Single Language (Build 22631)
Memory: 12,785,491,968
MaxProcessMemory: 137,438,953,344
CPU: 8 Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz
OSLanguage: es-ES

Installed Packages:
    alabaster: 0.7.16
    appdirs: 1.4.4
    asttokens: 2.4.1
    Babel: 2.15.0
    beautifulsoup4: 4.12.3
    blockdiag: 3.0.0
    blosc2: 2.0.0
    build: 1.2.1
    certifi: 2024.6.2
    cftime: 1.6.4
    charset-normalizer: 3.3.2
    ChimeraX-AddCharge: 1.5.17
    ChimeraX-AddH: 2.2.6
    ChimeraX-AlignmentAlgorithms: 2.0.2
    ChimeraX-AlignmentHdrs: 3.5
    ChimeraX-AlignmentMatrices: 2.1
    ChimeraX-Alignments: 2.12.7
    ChimeraX-AlphaFold: 1.0
    ChimeraX-AltlocExplorer: 1.1.1
    ChimeraX-AmberInfo: 1.0
    ChimeraX-Arrays: 1.1
    ChimeraX-Atomic: 1.57.1
    ChimeraX-AtomicLibrary: 14.0.6
    ChimeraX-AtomSearch: 2.0.1
    ChimeraX-AxesPlanes: 2.4
    ChimeraX-BasicActions: 1.1.2
    ChimeraX-BILD: 1.0
    ChimeraX-BlastProtein: 2.4.6
    ChimeraX-BondRot: 2.0.4
    ChimeraX-BugReporter: 1.0.1
    ChimeraX-BuildStructure: 2.12.1
    ChimeraX-Bumps: 1.0
    ChimeraX-BundleBuilder: 1.2.7
    ChimeraX-ButtonPanel: 1.0.1
    ChimeraX-CageBuilder: 1.0.1
    ChimeraX-CellPack: 1.0
    ChimeraX-Centroids: 1.4
    ChimeraX-ChangeChains: 1.1
    ChimeraX-CheckWaters: 1.4
    ChimeraX-ChemGroup: 2.0.1
    ChimeraX-Clashes: 2.2.4
    ChimeraX-ColorActions: 1.0.5
    ChimeraX-ColorGlobe: 1.0
    ChimeraX-ColorKey: 1.5.6
    ChimeraX-CommandLine: 1.2.5
    ChimeraX-ConnectStructure: 2.0.1
    ChimeraX-Contacts: 1.0.1
    ChimeraX-Core: 1.8
    ChimeraX-CoreFormats: 1.2
    ChimeraX-coulombic: 1.4.3
    ChimeraX-Crosslinks: 1.0
    ChimeraX-Crystal: 1.0
    ChimeraX-CrystalContacts: 1.0.1
    ChimeraX-DataFormats: 1.2.3
    ChimeraX-Dicom: 1.2.4
    ChimeraX-DiffPlot: 1.0
    ChimeraX-DistMonitor: 1.4.2
    ChimeraX-DockPrep: 1.1.3
    ChimeraX-Dssp: 2.0
    ChimeraX-EMDB-SFF: 1.0
    ChimeraX-ESMFold: 1.0
    ChimeraX-FileHistory: 1.0.1
    ChimeraX-FunctionKey: 1.0.1
    ChimeraX-Geometry: 1.3
    ChimeraX-gltf: 1.0
    ChimeraX-Graphics: 1.1.1
    ChimeraX-Hbonds: 2.4
    ChimeraX-Help: 1.2.2
    ChimeraX-HKCage: 1.3
    ChimeraX-IHM: 1.1
    ChimeraX-ImageFormats: 1.2
    ChimeraX-IMOD: 1.0
    ChimeraX-IO: 1.0.1
    ChimeraX-ItemsInspection: 1.0.1
    ChimeraX-IUPAC: 1.0
    ChimeraX-Label: 1.1.10
    ChimeraX-ListInfo: 1.2.2
    ChimeraX-Log: 1.1.6
    ChimeraX-LookingGlass: 1.1
    ChimeraX-Maestro: 1.9.1
    ChimeraX-Map: 1.2
    ChimeraX-MapData: 2.0
    ChimeraX-MapEraser: 1.0.1
    ChimeraX-MapFilter: 2.0.1
    ChimeraX-MapFit: 2.0
    ChimeraX-MapSeries: 2.1.1
    ChimeraX-Markers: 1.0.1
    ChimeraX-Mask: 1.0.2
    ChimeraX-MatchMaker: 2.1.3
    ChimeraX-MCopy: 1.0
    ChimeraX-MDcrds: 2.7.1
    ChimeraX-MedicalToolbar: 1.0.3
    ChimeraX-Meeting: 1.0.1
    ChimeraX-MLP: 1.1.1
    ChimeraX-mmCIF: 2.14.1
    ChimeraX-MMTF: 2.2
    ChimeraX-Modeller: 1.5.17
    ChimeraX-ModelPanel: 1.5
    ChimeraX-ModelSeries: 1.0.1
    ChimeraX-Mol2: 2.0.3
    ChimeraX-Mole: 1.0
    ChimeraX-Morph: 1.0.2
    ChimeraX-MouseModes: 1.2
    ChimeraX-Movie: 1.0
    ChimeraX-Neuron: 1.0
    ChimeraX-Nifti: 1.2
    ChimeraX-NMRSTAR: 1.0.2
    ChimeraX-NRRD: 1.2
    ChimeraX-Nucleotides: 2.0.3
    ChimeraX-OpenCommand: 1.13.5
    ChimeraX-PDB: 2.7.5
    ChimeraX-PDBBio: 1.0.1
    ChimeraX-PDBLibrary: 1.0.4
    ChimeraX-PDBMatrices: 1.0
    ChimeraX-PickBlobs: 1.0.1
    ChimeraX-Positions: 1.0
    ChimeraX-PresetMgr: 1.1.1
    ChimeraX-PubChem: 2.2
    ChimeraX-ReadPbonds: 1.0.1
    ChimeraX-Registration: 1.1.2
    ChimeraX-RemoteControl: 1.0
    ChimeraX-RenderByAttr: 1.4.1
    ChimeraX-RenumberResidues: 1.1
    ChimeraX-ResidueFit: 1.0.1
    ChimeraX-RestServer: 1.2
    ChimeraX-RNALayout: 1.0
    ChimeraX-RotamerLibMgr: 4.0
    ChimeraX-RotamerLibsDunbrack: 2.0
    ChimeraX-RotamerLibsDynameomics: 2.0
    ChimeraX-RotamerLibsRichardson: 2.0
    ChimeraX-SaveCommand: 1.5.1
    ChimeraX-SchemeMgr: 1.0
    ChimeraX-SDF: 2.0.2
    ChimeraX-Segger: 1.0
    ChimeraX-Segment: 1.0.1
    ChimeraX-Segmentations: 3.0.15
    ChimeraX-SelInspector: 1.0
    ChimeraX-SeqView: 2.11.2
    ChimeraX-Shape: 1.0.1
    ChimeraX-Shell: 1.0.1
    ChimeraX-Shortcuts: 1.1.1
    ChimeraX-ShowSequences: 1.0.3
    ChimeraX-SideView: 1.0.1
    ChimeraX-Smiles: 2.1.2
    ChimeraX-SmoothLines: 1.0
    ChimeraX-SpaceNavigator: 1.0
    ChimeraX-StdCommands: 1.16.5
    ChimeraX-STL: 1.0.1
    ChimeraX-Storm: 1.0
    ChimeraX-StructMeasure: 1.2.1
    ChimeraX-Struts: 1.0.1
    ChimeraX-Surface: 1.0.1
    ChimeraX-SwapAA: 2.0.1
    ChimeraX-SwapRes: 2.5
    ChimeraX-TapeMeasure: 1.0
    ChimeraX-TaskManager: 1.0
    ChimeraX-Test: 1.0
    ChimeraX-Toolbar: 1.1.2
    ChimeraX-ToolshedUtils: 1.2.4
    ChimeraX-Topography: 1.0
    ChimeraX-ToQuest: 1.0
    ChimeraX-Tug: 1.0.1
    ChimeraX-UI: 1.39.1
    ChimeraX-uniprot: 2.3
    ChimeraX-UnitCell: 1.0.1
    ChimeraX-ViewDockX: 1.4.3
    ChimeraX-VIPERdb: 1.0
    ChimeraX-Vive: 1.1
    ChimeraX-VolumeMenu: 1.0.1
    ChimeraX-vrml: 1.0
    ChimeraX-VTK: 1.0
    ChimeraX-WavefrontOBJ: 1.0
    ChimeraX-WebCam: 1.0.2
    ChimeraX-WebServices: 1.1.4
    ChimeraX-Zone: 1.0.1
    colorama: 0.4.6
    comm: 0.2.2
    comtypes: 1.4.1
    contourpy: 1.2.1
    cxservices: 1.2.2
    cycler: 0.12.1
    Cython: 3.0.10
    debugpy: 1.8.1
    decorator: 5.1.1
    docutils: 0.20.1
    executing: 2.0.1
    filelock: 3.13.4
    fonttools: 4.53.0
    funcparserlib: 2.0.0a0
    glfw: 2.7.0
    grako: 3.16.5
    h5py: 3.11.0
    html2text: 2024.2.26
    idna: 3.7
    ihm: 1.0
    imagecodecs: 2024.1.1
    imagesize: 1.4.1
    ipykernel: 6.29.2
    ipython: 8.21.0
    ipywidgets: 8.1.3
    jedi: 0.19.1
    jinja2: 3.1.4
    jupyter-client: 8.6.0
    jupyter-core: 5.7.2
    jupyterlab-widgets: 3.0.11
    kiwisolver: 1.4.5
    line-profiler: 4.1.2
    lxml: 5.2.1
    lz4: 4.3.3
    MarkupSafe: 2.1.5
    matplotlib: 3.8.4
    matplotlib-inline: 0.1.7
    msgpack: 1.0.8
    nest-asyncio: 1.6.0
    netCDF4: 1.6.5
    networkx: 3.3
    nibabel: 5.2.0
    nptyping: 2.5.0
    numexpr: 2.10.0
    numpy: 1.26.4
    openvr: 1.26.701
    packaging: 24.1
    ParmEd: 4.2.2
    parso: 0.8.4
    pep517: 0.13.1
    pillow: 10.3.0
    pip: 24.0
    pkginfo: 1.10.0
    platformdirs: 4.2.2
    prompt-toolkit: 3.0.47
    psutil: 5.9.8
    pure-eval: 0.2.2
    py-cpuinfo: 9.0.0
    pycollada: 0.8
    pydicom: 2.4.4
    pygments: 2.17.2
    pynmrstar: 3.3.4
    pynrrd: 1.0.0
    PyOpenGL: 3.1.7
    PyOpenGL-accelerate: 3.1.7
    pyopenxr: 1.0.3401
    pyparsing: 3.1.2
    pyproject-hooks: 1.1.0
    PyQt6-commercial: 6.6.1
    PyQt6-Qt6: 6.6.3
    PyQt6-sip: 13.6.0
    PyQt6-WebEngine-commercial: 6.6.0
    PyQt6-WebEngine-Qt6: 6.6.3
    python-dateutil: 2.9.0.post0
    pytz: 2024.1
    pywin32: 306
    pyzmq: 26.0.3
    qtconsole: 5.5.1
    QtPy: 2.4.1
    RandomWords: 0.4.0
    requests: 2.31.0
    scipy: 1.13.0
    setuptools: 69.5.1
    sfftk-rw: 0.8.1
    six: 1.16.0
    snowballstemmer: 2.2.0
    sortedcontainers: 2.4.0
    soupsieve: 2.5
    sphinx: 7.2.6
    sphinx-autodoc-typehints: 2.0.1
    sphinxcontrib-applehelp: 1.0.8
    sphinxcontrib-blockdiag: 3.0.0
    sphinxcontrib-devhelp: 1.0.6
    sphinxcontrib-htmlhelp: 2.0.5
    sphinxcontrib-jsmath: 1.0.1
    sphinxcontrib-qthelp: 1.0.7
    sphinxcontrib-serializinghtml: 1.1.10
    stack-data: 0.6.3
    superqt: 0.6.3
    tables: 3.8.0
    tcia-utils: 1.5.1
    tifffile: 2024.1.30
    tinyarray: 1.2.4
    tornado: 6.4.1
    traitlets: 5.14.2
    typing-extensions: 4.12.2
    tzdata: 2024.1
    urllib3: 2.2.1
    wcwidth: 0.2.13
    webcolors: 1.13
    wheel: 0.43.0
    wheel-filename: 1.4.1
    widgetsnbextension: 4.0.11
    WMI: 1.5.1

Change History (2)

comment:1 by Eric Pettersen, 12 months ago

Component: UnassignedGraphics
Description: modified (diff)
Owner: set to Tom Goddard
Platform: all
Project: ChimeraX
Status: newassigned
Summary: ChimeraX bug report submissionVarious graphics/GPU errors

comment:2 by Tom Goddard, 12 months ago

Resolution: nonchimerax
Status: assignedclosed

Appears Qt html widget used by alphafold prediction had trouble with OpenGL. Probable graphics driver issue.

Failed to create 2D texture: COM error 0x887a0005: La instancia de dispositivo
de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar cu�l es la
acci�n adecuada.  

Failed to build texture for QSGPlainTexture (size 787x427)  

Failed to create depth-stencil state: COM error 0x887a0005: La instancia de
dispositivo de GPU se ha suspendido. Use GetDeviceRemovedReason para averiguar
cu�l es la acci�n adecuada.  

Failed to build graphics pipeline state  
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