Opened 2 years ago
Last modified 2 years ago
#9653 assigned defect
MouseModes: uses_wheel is unused
| Reported by: | Zach Pearson | Owned by: | Zach Pearson |
|---|---|---|---|
| Priority: | moderate | Milestone: | |
| Component: | General Controls | Version: | |
| Keywords: | Cc: | ||
| Blocked By: | Blocking: | ||
| Notify when closed: | Platform: | all | |
| Project: | ChimeraX |
Description (last modified by )
The MouseMode base class has a uses_wheel property that looks like it's supposed to let arbitrary mouse modes override whatever is assigned to the wheel (I could be wrong about this assumption), but its value doesn't look like it's checked anywhere.
This could be a pretty useful idea if done right and a user wants to hijack the wheel when a modifier key is pressed.
pseudocode
if modifier:
...
else:
session.mouse_modes.wheel(event)
Change History (2)
comment:1 by , 2 years ago
| Description: | modified (diff) |
|---|---|
| Priority: | blocker → moderate |
comment:2 by , 2 years ago
| Component: | Unassigned → General Controls |
|---|
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