#8997 closed defect (fixed)
Skewed DICOM planes skew DICOM 2x2 view too
| Reported by: | Zach Pearson | Owned by: | Zach Pearson |
|---|---|---|---|
| Priority: | moderate | Milestone: | |
| Component: | DICOM | Version: | |
| Keywords: | Cc: | ||
| Blocked By: | Blocking: | ||
| Notify when closed: | Platform: | all | |
| Project: | ChimeraX |
Description
Currently the experimental DICOM viewer positions the camera exactly along the X, Y, and Z axes, but it should optimally position them along the normals of the dicom planes, otherwise skewed datasets like 4D Lung won't be viewable.
Change History (6)
comment:1 by , 3 years ago
| Component: | Unassigned → DICOM |
|---|
comment:2 by , 2 years ago
| Milestone: | → 1.7 |
|---|
comment:3 by , 2 years ago
| Priority: | blocker → moderate |
|---|
comment:4 by , 2 years ago
| Milestone: | 1.7 |
|---|
comment:5 by , 10 months ago
| Resolution: | → fixed |
|---|---|
| Status: | assigned → closed |
There's no reason that comes to mind to pay heed to the rotations of DICOM datasets, so the easier solution than calculating the axes the camera should point down is to just always use the identity matrix for rotation.
https://github.com/RBVI/ChimeraX/commit/594f54cdee5b9fb3880b2b8a1210e838586ee8e6
comment:6 by , 10 months ago
It would be the best solution of all to have one drawing whose texture changed according to the chosen slice, though.
Demilestoning because as far as I've seen only the 4D lung dataset exhibits this skewed axis behavior.