Opened 3 years ago

#8428 assigned enhancement

Include electrostatic coloring in GLTF exported models using textures

Reported by: Tom Goddard Owned by: Tom Goddard
Priority: moderate Milestone:
Component: Input/Output Version:
Keywords: Cc: phil.cruz@…
Blocked By: Blocking:
Notify when closed: Platform: all
Project: ChimeraX

Description

It would be worth trying exporting texture colors for surfaces colored by electrostatic potential or hydrophobicity where the colors change continuously. ChimeraX uses vertex colors internally and will put those into GLTF, but many GLTF viewers don't use vertex colors. I'm specifically interested in exporting such models for use in Quest 2 standalone VR viewing.

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