Opened 5 years ago
Closed 5 years ago
#3270 closed defect (not a bug)
Bfactor sharpening on resampled map
Reported by: | Owned by: | Tom Goddard | |
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Priority: | normal | Milestone: | |
Component: | Volume Data | Version: | |
Keywords: | Cc: | ||
Blocked By: | Blocking: | ||
Notify when closed: | Platform: | all | |
Project: | ChimeraX |
Description
The following bug report has been submitted: Platform: Darwin-19.4.0-x86_64-i386-64bit ChimeraX Version: 0.93 (2020-04-03) Description Hi, Not sure if this is a bug but it is unexpected behavior: The bfactor sharpening command (volume gaussian #map bfactor) when applied to any map that has been resampled on a finer grid than the original (e.g. volume resample #2 spacing 0.5), generates a cloud of fine points (see screenshot), whereas the same bfactor applied in the same way to the original map behaves as expected (generating a slightly sharper map). Cheers Oli Log: > camera ortho > cofr centerOfView > alias focus view cofr false > alias crosshair_on cofr centerofview showpivot true > alias crosshair_off cofr centerofview showpivot false > alias symclip clip near -$1 far $1 position cofr > alias cootmode_wire ~rib; disp; color gold; color byhet; size #* stickradius > 0.08; volume #* capfaces false style mesh meshlighting false squaremesh > false color #307fff step 1; surface cap false; lighting flat depthcue true > depthcuestart 0.2 depthcueend 1.0; graphics silhouettes false; set bgcolor > black; symclip 15 > alias cootmode_surf ~rib; disp; color gold; color byhet; size #* stickradius > 0.08; volume #* capfaces false style surface color #307fff3c step 1; surface > cap false; lighting flat depthcue true depthcuestart 0.2 depthcueend 1.0; > graphics silhouettes false; set bgcolor black; symclip 15 > alias cootmode_surf_white ~rib; disp; color orange red; color byhet; size #* > stickradius 0.08; volume #* capfaces false style surface color #002fff3d > step 1; surface cap false; lighting flat depthcue true depthcuestart 0.2 > depthcueend 1.0; graphics silhouettes false; set bgcolor white; symclip 15 UCSF ChimeraX version: 0.93 (2020-04-03) © 2016-2020 Regents of the University of California. All rights reserved. How to cite UCSF ChimeraX > open "/Users/olibclarke1/Dropbox/chimera > models/oli_initial.updated_modified_real_space_refined.pdb" format PDB Chain information for oli_initial.updated_modified_real_space_refined.pdb #1 --- Chain | Description B | No description available D | No description available > open "/Users/olibclarke1/Dropbox/chimera > models/resolve_cryoem_2_b_blur_100.mrc" format mrc Opened resolve_cryoem_2_b_blur_100.mrc, grid size 320,320,320, pixel 0.83, shown at level 0.0236, step 2, values float32 > cootmode_wire Changed 6192 bond radii > volume #2 level 0.1842 > symclip 3 > close all > open "/Users/olibclarke1/Library/Application Support/ChimeraX/0.93/site- > packages/chimerax/isolde/demo_data/6out/6out.pdb" 6out.pdb title: Asymmetric focused reconstruction of human norovirus gi.1 norwalk strain VLP asymmetric unit In T=3 symmetry [more info...] Chain information for 6out.pdb #1 --- Chain | Description A B C | capsid protein VP1 > open 20205 fromDatabase emdb Opened emd_20205.map, grid size 98,112,104, pixel 1.07,1.07,1.07, shown at level 0.287, step 1, values float32 > volume #2 level 0.174 > cootmode_wire Changed 11622 bond radii > symclip 3 > volume #2 level 0.1113 > volume resample #2 spacing 0.5 > cootmode_wire Changed 11622 bond radii > symclip 3 > symclip 5 > symclip 3 > lighting depthCueEnd 0.5 > lighting depthCueEnd 1 > lighting depthCueStart 0 > symclip 3 > volume #3 level 0.1306 Drag select of > ui mousemode rightMode clip > volume #3 level 0.1043 > volume #2 level 0.07989 > volume gaussian #2 bfactor -50 > volume #4 level 0.4006 > volume gaussian #3 bfactor -50 > focus OpenGL version: 4.1 ATI-3.8.24 OpenGL renderer: AMD Radeon Pro 5500M OpenGL Engine OpenGL vendor: ATI Technologies Inc. File attachment: Screenshot 2020-05-20 20.56.53.png
Attachments (2)
Change History (4)
by , 5 years ago
Attachment: | Screenshot 2020-05-20 20.56.53.png added |
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comment:1 by , 5 years ago
Component: | Unassigned → Volume Data |
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Owner: | set to |
Platform: | → all |
Project: | → ChimeraX |
Status: | new → assigned |
Summary: | ChimeraX bug report submission → Bfactor sharpening on resampled map |
by , 5 years ago
Attachment: | sharpen.png added |
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Resampling introduced high frequency Fourier components.
comment:2 by , 5 years ago
Resolution: | → not a bug |
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Status: | assigned → closed |
This is not a bug. I attached an image showing that the resampling adds small high frequency components that are being blown up by the sharpening. Here's a rough explanation -- the resampling does linear interpolation (actually tri-linear). Suppose you half the grid spacing so every two adjacent grid points get a new grid point placed in the middle with the data value equal to the average of its neighbors. Think in 1D, if you had a smooth curve, now you insert extra points with linear interpolation so now every two curve segments make a straight segment and at the original points there is a small sharp corner where two straight segments join. It is those sharp corners (triangle wave) that give the high frequency components.
I tested this with EMD 0632 in the attached image. Using volume fourier command shows interestingly that the fourier components have been set to zero outside a sphere. In fact using volume eraser I erase that sphere, and the remaining fourier components have magnitude of around 1e-13. Then I resample from original grid spacing 0.837 to 0.5 shown in the second row of images are the resampled map, fourier transform, fourier with center sphere erased. Now I see I have high frequency components of magnitude 1e-6 caused by the tri-linear interpolation. The sharpening blows those up.
Maybe a useful capability would be to scale up fourier components out to only a certain radius. That is effectively what I get with the original EMD 0632 which had its components set to 0 beyond a certain frequency. Might be nice to roll off the scaling instead of abruptly drop to 0. The Bfactor sharpening just divides by a Gaussian, scaling the highest frequency components by a huge factor.
Added by email2trac