Opened 6 years ago

Closed 5 years ago

#2833 closed defect (fixed)

VR room camera depth cue is wrong

Reported by: Tom Goddard Owned by: Tom Goddard
Priority: moderate Milestone:
Component: VR Version:
Keywords: Cc:
Blocked By: Blocking:
Notify when closed: Platform: all
Project: ChimeraX

Description

Showing a volume surface in VR with the VR room camera enabled shows the map surface dimmed by depth cueing if the map box is small, but bright if the box is large or close to the room camera. The depth cue is not reasonable and often too dark. Not sure how it is being calculated.

Change History (1)

comment:1 by Tom Goddard, 5 years ago

Resolution: fixed
Status: assignedclosed

Fixed.

VR room camera was being included in scene bounds. Made it skip bounds and disabled depth cue on camera billboard so it does not disappear.

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