Opened 6 years ago

Closed 5 years ago

#2738 closed enhancement (fixed)

Make volume mesh_lighting = False keep depth cueing

Reported by: tic20@… Owned by: Tom Goddard
Priority: moderate Milestone:
Component: Graphics Version:
Keywords: Cc:
Blocked By: Blocking:
Notify when closed: Platform: all
Project: ChimeraX

Description

Currently mesh lighting false turns off all lighting including depth cue. Should have independent control. Maybe depth cue should not be considered part of the graphics Drawing.use_lighting option.

Change History (1)

comment:1 by Tom Goddard, 5 years ago

Resolution: fixed
Status: assignedclosed

Fixed.

Unlit volume meshes now have depth cue. Now Drawing.use_lighting does not turn off depth cue.

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