Opened 6 years ago
Closed 5 years ago
#2738 closed enhancement (fixed)
Make volume mesh_lighting = False keep depth cueing
Reported by: | Owned by: | Tom Goddard | |
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Priority: | moderate | Milestone: | |
Component: | Graphics | Version: | |
Keywords: | Cc: | ||
Blocked By: | Blocking: | ||
Notify when closed: | Platform: | all | |
Project: | ChimeraX |
Description
Currently mesh lighting false turns off all lighting including depth cue. Should have independent control. Maybe depth cue should not be considered part of the graphics Drawing.use_lighting option.
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Fixed.
Unlit volume meshes now have depth cue. Now Drawing.use_lighting does not turn off depth cue.