Opened 6 years ago
Closed 6 years ago
#2732 closed defect (fixed)
BILD arrow shaft juts through arrowhead
Reported by: | Owned by: | Greg Couch | |
---|---|---|---|
Priority: | normal | Milestone: | |
Component: | Depiction | Version: | |
Keywords: | Cc: | ||
Blocked By: | Blocking: | ||
Notify when closed: | Platform: | all | |
Project: | ChimeraX |
Description
The following bug report has been submitted: Platform: Windows-10-10.0.18362 ChimeraX Version: 0.92 (2020-01-08) Description For bild arrows, the cylinder clips through the cone. I changed chimerax/bild/bild.py line 622 to "vertices = inverse * (vertices + [0, 0, h / 2])" and that stops the clipping, but I don't know if that's a proper fix for this. Log: UCSF ChimeraX version: 0.92 (2020-01-08) © 2016-2019 Regents of the University of California. All rights reserved. How to cite UCSF ChimeraX > toolshed show "Browse AaronTools Libraries" [0, 6] [0, 1] found bond .color 0.901961 0.400000 0.301961 .transparency 0.098039 .arrow -3.396870 0.762210 0.286500 -2.855529 0.165503 0.103494 0.160000 0.240000 0.7 [0, 1] found bond .color 0.901961 0.400000 0.301961 .transparency 0.098039 .arrow -3.396870 0.762210 0.286500 -2.855529 0.165503 0.103494 0.160000 0.240000 0.7 > tile OpenGL version: 3.3.0 NVIDIA 398.36 OpenGL renderer: GeForce 940M/PCIe/SSE2 OpenGL vendor: NVIDIA Corporation
Change History (2)
comment:1 by , 6 years ago
Component: | Unassigned → Depiction |
---|---|
Owner: | set to |
Platform: | → all |
Project: | → ChimeraX |
Status: | new → assigned |
Summary: | ChimeraX bug report submission → BILD arrow shaft juts through arrowhead |
comment:2 by , 6 years ago
Resolution: | → fixed |
---|---|
Status: | assigned → closed |
Note:
See TracTickets
for help on using tickets.
That is correct. The cone_geometry() returns a cone centered at the origin, so it needs an offset. It is fixed in the next daily release.