Opened 6 years ago
Closed 6 years ago
#2193 closed defect (fixed)
"vr off" should remove VR model
Reported by: | Owned by: | Tom Goddard | |
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Priority: | normal | Milestone: | |
Component: | VR | Version: | |
Keywords: | Cc: | ||
Blocked By: | Blocking: | ||
Notify when closed: | Platform: | all | |
Project: | ChimeraX |
Description
The following bug report has been submitted: Platform: Windows-10-10.0.17134 ChimeraX Version: 0.91 (2019-07-07) Description Turning off VR with "vr off" does not remove the top level VR model. Log: UCSF ChimeraX version: 0.91 (2019-07-07) © 2016-2019 Regents of the University of California. All rights reserved. How to cite UCSF ChimeraX > open 6n2y format mmCIF fromDatabase pdb 6n2y title: Bacillus PS3 ATP synthase class 1 [more info...] Chain information for 6n2y #1 --- Chain | Description A B C | ATP synthase subunit α D E F | ATP synthase subunit β G | ATP synthase γ chain H | ATP synthase ε chain I | ATP synthase subunit δ a | ATP synthase subunit a b1 | ATP synthase subunit b b2 | ATP synthase subunit b c0 c1 c2 c3 c4 c5 c6 c7 c8 c9 | ATP synthase subunit c Non-standard residues in 6n2y #1 --- ADP — adenosine-5'-diphosphate ATP — adenosine-5'-triphosphate MG — magnesium ion PO4 — phosphate ion > vr on > lighting simple started SteamVR rendering VR mode move scene VR mode move scene > show selAtoms surfaces > hide selAtoms surfaces > vr off > open 6n2z Summary of feedback from opening 6n2z fetched from pdb --- note | Fetching compressed mmCIF 6n2z from http://files.rcsb.org/download/6n2z.cif 6n2z title: Bacillus PS3 ATP synthase class 2 [more info...] Chain information for 6n2z #2 --- Chain | Description A B C | ATP synthase subunit α D E F | ATP synthase subunit β G | ATP synthase γ chain H | ATP synthase ε chain I | Bacillus PS3 ATP synthase subunit δ a | Bacillus PS3 ATP synthase subunit a b1 | Bacillus PS3 ATP synthase subunit b b2 | Bacillus PS3 ATP synthase subunit b c0 c1 c2 c3 c4 c5 c6 c7 c8 c9 | ATP synthase subunit c Non-standard residues in 6n2z #2 --- ADP — adenosine-5'-diphosphate ATP — adenosine-5'-triphosphate MG — magnesium ion PO4 — phosphate ion > open 6n30 Summary of feedback from opening 6n30 fetched from pdb --- note | Fetching compressed mmCIF 6n30 from http://files.rcsb.org/download/6n30.cif 6n30 title: Bacillus PS3 ATP synthase class 3 [more info...] Chain information for 6n30 #3 --- Chain | Description A B C | ATP synthase subunit α D E F | ATP synthase subunit β G | ATP synthase γ chain H | ATP synthase ε chain I | Bacillus PS3 ATP synthase subunit δ a | Bacillus PS3 ATP synthase subunit a b1 | Bacillus PS3 ATP synthase subunit b b2 | Bacillus PS3 ATP synthase subunit b c0 c1 c2 c3 c4 c5 c6 c7 c8 c9 | ATP synthase subunit c Non-standard residues in 6n30 #3 --- ADP — adenosine-5'-diphosphate ATP — adenosine-5'-triphosphate MG — magnesium ion PO4 — phosphate ion > morph #1,2,3 wrap true same true Computed 61 frame morph #4 > coordset #4 1,61 > coordset #4 1,61 pauseFrames 10 > usage coord coordset structures [indexRange] [holdSteady an atoms specifier] [pauseFrames an integer] [loop an integer] [bounce true or false] [computeSs true or false] — show coordinate sets indexRange: index range or nothing coordset slider structures [holdSteady an atoms specifier] [pauseFrames an integer] [computeSs true or false] — show slider for coordinate sets > coordset #4 1,61 pauseFrames 10 loop 1000 > vr on started SteamVR rendering > graphics atomTriangles 50 > graphics atomTriangles 100 > vr off > usage coord coordset structures [indexRange] [holdSteady an atoms specifier] [pauseFrames an integer] [loop an integer] [bounce true or false] [computeSs true or false] — show coordinate sets indexRange: index range or nothing coordset slider structures [holdSteady an atoms specifier] [pauseFrames an integer] [computeSs true or false] — show slider for coordinate sets > close #4 > morph #1,2,3 wrap true same true frames 100 Computed 301 frame morph #4 > coordset #4 1,301 > coordset #4 1,61 pauseFrames 3 loop 1000 > vr on started SteamVR rendering > graphics Atom triangles 100, bond triangles 24, ribbon divisions 20, max framerate 1e+03 > show target m > show target m Unknown command: ~coord #4 > help coord > vr off > stop > hide #!1 models > hide #!2 models > hide #!3 models > coordset #4 1,301 pauseFrames 5 loop 1000 > coordset slider #4 > close #4 > close #100 > close #101-102 > morph #1,2,3 wrap true same true frames 100 Computed 301 frame morph #4 > coordset #4 1,301 > coordset #4 1,301 pauseFrames 5 loop 100 > vr on started SteamVR rendering > graphics atomTriangles 30 > vr off OpenGL version: 3.3.0 NVIDIA 398.35 OpenGL renderer: GeForce GTX 1070 with Max-Q Design/PCIe/SSE2 OpenGL vendor: NVIDIA Corporation
Change History (3)
comment:1 by , 6 years ago
Component: | Unassigned → VR |
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Owner: | set to |
Platform: | → all |
Project: | → ChimeraX |
Status: | new → assigned |
Summary: | ChimeraX bug report submission → "vr off" should remove VR model |
comment:2 by , 6 years ago
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I put in a fix. Needs testing.