#19992 closed enhancement (fixed)
RFE: deregister attributes
| Reported by: | Tom Goddard | Owned by: | Eric Pettersen |
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| Priority: | moderate | Milestone: | |
| Component: | Structure Analysis | Version: | |
| Keywords: | Cc: | ||
| Blocked By: | Blocking: | ||
| Notify when closed: | Platform: | all | |
| Project: | ChimeraX |
Description
My mutation structure coloring code currently registers a Residue attribute called "mutation_score". Later the user may rename this. Then they may create a new attribute named "mutation_score". Only the attribute value type may be float the first time and int the second time. That gives an error. Is there a way when the user renames the attribute for me to deregister the attribute name? Or can I reregister changing float to int without an error? I did not see a way to do it.
Change History (2)
comment:1 by , 5 weeks ago
| Resolution: | → fixed |
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| Status: | assigned → closed |
comment:2 by , 2 days ago
It is not too convenient to use this deregister_attr() routine since my code does not keep track of which attributes it has registered. It would be nice if I can deregister an attribute without getting an error if it is already deregistered. Maybe it could have a keyword argument error_if_not_registered = True.
Added attribute deregistration and renaming methods (deregister_attr and rename_attr. The renaming method only moves the meta-information about the attributes -- it does not move/rename the attribute name/value pair in individual class instances.