Opened 7 years ago
Closed 7 years ago
#1252 closed defect (fixed)
Depth cueing fades to black, not background colour
Reported by: | Tristan Croll | Owned by: | Tom Goddard |
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Priority: | moderate | Milestone: | |
Component: | Graphics | Version: | |
Keywords: | Cc: | ||
Blocked By: | Blocking: | ||
Notify when closed: | Platform: | all | |
Project: | ChimeraX |
Description
Not sure when this started happening again, but it's happening in the 0.7 release build on my Mac. With background colour set to white, the model still fades to black in the background.
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Fixed.
Was broken when lighting opengl code was changed to use uniform buffer object about a month ago.