The Mouse Modes for Right Button toolbar provides a series of icons for changing the assignment of the right mouse button with a single click. Like other tools, this interface can be opened from the Tools menu (more...).
With the related mousemode command, functions can be assigned to all mouse buttons (not just the right) and to scrolling, alone and in combination with modifier keys. In the case of a touchpad or single-button mouse, middle- and right-button clicks can be emulated with modifier keys; on a Mac, these are alt and command (), respectively. See also: Density Map Toolbar, Graphics Toolbar, Molecule Display Toolbar, Marker Placement, Trackpad preferences, mouse modes in virtual reality
|Mouse Modes icon||mousemode
(default assignment, if any)
items for subsequent operations;
see also select
(default to toggle selection is shift control left)
|XY-rotate (screen coordinates) with cursor in central part of window, Z-rotate with cursor in periphery, except if wheel, Y-rotate only; see also turn, roll|
|XY-translate (screen coordinates), except if wheel, Z-translate; see also move|
|zoom the view; see also zoom|
|rotate and select||click to select, drag to rotate|
|translate selected models||translate models with any part selected|
|rotate selected models||rotate models with any part selected|
|clip||activate and translate front clipping plane, +Alt back plane, +Shift slab (front and back in same direction), +Alt-Shift slab thickness (front and back in opposite directions); if only near/far (fixed-orientation) planes already active, move those instead of front/back (rotatable) planes; see also clip|
|clip rotate||activate and rotate front/back clipping planes; see also clip|
|distance||add distance monitor pseudobond between two successively clicked atoms or remove existing distance monitor; see also distance and label|
|label||label/unlabel clicked atom or ribbon segment
with residue name and number (slightly different in VR),
unlabel all residues when background is clicked; see also label
|move label||move 2D label; see also 2dlabels|
|set center of rotation to atom; see also cofr|
|bond rotation||adjust torsion angle (original position not retained); see also torsion|
|contour level||adjust volume data threshold level; see also volume|
|move planes||show volume data outline box and adjust region size by dragging any face, or move through planes when only a single plane (per axis) is shown; see also volume|
|place marker||place marker (details...)|
|play map series||play volume series; see also vseries|
|tug||drag atoms and apply OpenMM dynamics while button is held down (details...); original coordinates not retained|
|minimize||jiggle residue and its neighbors with OpenMM dynamics while button is held down (details...); original coordinates not retained|
|swapaa||“mutate” and label the amino acid residue under the mouseclick, with vertical drag cycling through the 20 standard types in arbitrary conformations; original sidechain not retained|
|zone||limit atomic and volume data display to a zone around the clicked residue (details...)|
|windowing||adjust volume data thresholds collectively: vertical motion adjusts window level (moves all thresholds in parallel to higher or lower values), horizontal motion adjusts window width (moves thresholds symmetrically farther apart or closer together); the dominant type of motion wins out, i.e., a diagonal movement will not change both level and width|
To work with the tug or minimize mouse modes, the entire atomic model must be parametrized in OpenMM. Currently, this requires a fully protonated structure containing only standard residues and/or water. Protons can be added beforehand with the command addh.
The tug mode runs dynamics on the entire structure. A model named Tug arrow is added to show the location and direction of tugging. The minimize mode jiggles the residue under the mouseclick along with other residues within 3 Å of the first. It uses a variable time step Langevin integrator with tolerance 0.001, temperature 100K, and 10 time steps between coordinate updates, with energy minimization if a maximum force is exceeded due to bad geometry. Different models do not “feel” the effects of each other; that is, only intra-model forces apply. No nonbonded cutoff is used.
The zone mouse mode limits atomic detail and volume data (map) display to a zone around the atoms of the clicked residue. Except in VR, the remaining residues of the same atomic model are shown as a narrow ribbon, and residues in the zone are labeled. Subsequently clicking the background clears the labels, and clicking the background a second time shows all atoms for the whole model. These actions are implemented via the zone command, which can also be used to adjust zone size (cutoff distances from the clicked residue are initially 5, 4, and 8 Å for residue atoms, residue labels, and map displays, respectively). See also: surface zone, volume zone (with newMap false), select zone, zone atom specification
In virtual reality, mouse modes that normally require clicking on an atom (select, label, etc.) require pointing at the atom with the hand-controller cone and pressing the assigned button. Most modes that normally involve clicking and dragging are operated by clicking and moving the hand controller vertically. The bond rotation mode requires rotating the hand controller.
Descriptions here are for Vive hand controllers,
but different hand controllers have similar buttons:
Pressing the Vive menu button shows the ChimeraX desktop user interface (by default, the righthand panel of tool windows including the mouse modes toolbar) in the headset, and holding the menu button allows moving the panel in the scene. Pointing a hand-controller cone at a mouse mode icon and clicking with the trigger, trackpad, or grip button assigns that button to that mode, allowing for a total of six modes for the two hand controllers.
Keeping the trigger buttons assigned to rotate or translate (equivalent modes in VR) is recommended to maintain these default behaviors: