Skeleton Framework for Development Experimentation - Greg and Conrad
Goals
- shader management API
- demonstrate switching among multiple shaders
- instancing API
- demonstrate displaying spheres w/ and w/o instancing
Report
- Git repository set up
- plato:/usr/local/projects/chimera2/git
- code compiled on Linux and Mac, Windows still needs work
- Python documentation done using Sphinx
- C++ documentation still needs work, perhaps doxygen
- git documentation coming - Conrad
- WSGI session management updated
- AJAX used to update web interface
- session back end now exec'ed so any version of Python may be used
- will be moved into git repository
Last modified
13 years ago
Last modified on Apr 30, 2013, 6:43:24 PM
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