wiki:Chimera2/sprint-2013-03-18

Skeleton Framework for Development Experimentation - Greg and Conrad

Goals

  • Completed deployment setup
    • "make install" should build entire framework on Windows, Linux and Mac
  • Framework works properly on 10.8
    • display and manipulate bild and STL files

Progress

March 18

  • Build from source (openssl, libz, Python, numpy, Qt4, PySide, Shiboken) works on Linux
  • Mac build fails for PySide, but everything else seem to work
  • Windows not started yet

Alternative approach

  • Try one more day to fix Mac
  • If not successful, switch to prebuilt binary distributions

March 25

  • "make install" will work "in 15 minutes" for Linux and Mac
    • building from source
    • QT takes a long time
    • configuration in place to use previously compiled prerequisites during "make install" to save time
    • documentation in the source tree
  • Windows compilation yet to start
  • TomG brought up that QT4 apparently is not as well supported as we hoped
    • OpenGL graphics window tears (not sync'ed to refresh rate) was first reported in 2006 and still not resolved
    • Initializing OpenGL still needs to be delayed into drawing routine rather than done in setup routine
    • Scooter suggests we contact Utah group to see how they handle these QT/OpenGL issues and how they plan to proceed in the future
Last modified 13 years ago Last modified on Mar 26, 2013, 9:08:54 AM
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