Chimera Developers Meeting - May 23, 2013
1.8 release
- 1.8 release code is signed
- Conrad will add code to remove .matplotlib directory when a version change is detected
Chimera 2.0 Progress and Notes
- Greg has updated Chimera 2 source to Python 3.3.2, Qt5, PyQt5
- compiles on Mac and Linux
- test framework works
- still uses OpenGL 2 calls
- TomG has discovered 7 bugs in Qt5 so far
- we may have to commit resources to fixing Qt5 bugs since several of these were reported many years ago
- perhaps we should look into support contract from Digia?
Chimera 2.0 TODO
- Greg
- move from OpenGL 2 to OpenGL 3
- get OpenGL 3.2 shaders into test framework
- compile on Windows 7 (need to create vm build machine)
- switch from gcc to clang on Mac
- Eric
- working on residue template library
- compile and test on Mac
- commit into git repository
- add to build
- TomG
- bring over volume commands (but not GUI) from Chimera 1
- integrate prototype with framework
- commit prototype code into git repository
- experiment with grouping and tiling UI
- important use case of looking at many (hundreds) structures from single source, e.g., docking results and ensembles
- Conrad
- move web/wsgi code into repository
- set up web server to access repository code
- run test framework as backend
Last modified
13 years ago
Last modified on May 24, 2013, 4:40:57 PM
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