Changes between Version 93 and Version 94 of Needed Command Functionality
- Timestamp:
- Jul 15, 2015, 11:20:57 AM (10 years ago)
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Needed Command Functionality
v93 v94 16 16 * '''close''' 17 17 * '''exit, quit''' or equivalent 18 - maybe '''stop''' should instead work like Chimera1 '''freeze''' , and '''freeze''' could be repurposed for deactivation18 - maybe '''stop''' should instead work like Chimera1 '''freeze''' (stop motion), and '''freeze''' could be repurposed for deactivation (the older function of Chimera1 '''~select''') 19 19 * something like Chimera1 '''focus''' and/or '''window''' (although I might rename the latter '''view''' since that's an action; the noun is confusing... '''window''' may be better for windowsize specification) 20 20 * '''display''', '''modeldisplay''' (suggest replacing with '''show/hide''') … … 101 101 - command control of font/fontsize would be nice 102 102 * '''2dlabels''' 103 - maybe rename to '''title''' 104 - could merge create/change operations into a single operation, possibly without keyword (something like "title t1 text Hello xpos .1 ypos .1”) 105 103 106 * '''colorkey''' 104 107 … … 156 159 * '''vseries''' 157 160 * other motion-scripting and frame-argument commands (see [http://www.rbvi.ucsf.edu/chimera/docs/UsersGuide/movies.html#moviecommands Chimera1 movie-related commands]) 161 - as mentioned above, could use '''stop''' for Chimera1 '''freeze''' function, and '''freeze''' for Chimera1 '''~select N''' function 158 162 - I'm hoping for saved positions and commands for traversing them: '''savepos/reset/fly'''... these are useful and much lighter-weight than scenes 159 163 - although Chimera1 has scenes, it doesn't have command controls analogous to the above for fully scripting timeline playback; our designs for '''transition''' and '''animate''' commands were never implemented (see [http://www.cgl.ucsf.edu/home/meng/chi2/anim-commands animation commands writeup])