111 | | * '''cartoon''' options for cylinders/pipes and planks (or should these be '''style''' options for existing cartoons instead? should also integrate with helix axes, ''i.e.'' the pipes=axes could be used in measurements) |
112 | | - I'm thinking cylinders could be a distinct option for helices, but that we don't really need perfectly box-shaped planks if there is an option for well-smoothed strands (like our default B spline strands in Chimera1) |
113 | | * '''style''' option for cartoons, '''tube''' (similar to our current rounded licorice) |
114 | | * '''surface''' provisions for multiple surfaces on same atoms, including SAS and/or SES |
| 114 | * '''cartoon''' options for pipes and planks |
| 115 | - that's what the [[EarlyReleaseRequirements]] says, but I don't think box-shaped planks are needed (or even desirable) if there is an option for well-smoothed strands similar to our B spline strands in Chimera1; beta-sheet curvature is the rule rather than the exception |
| 116 | - cylinders (pipes) could be a distinct option for helices and should integrate with helix axes, ''i.e.'' the pipes=axes could be used in measurements |
| 117 | - see [http://www.cgl.ucsf.edu/home/meng/chi2/ribbons.html ribbons writeup] |
| 118 | * cartoon '''style''' option '''tube''' (similar to our current rounded licorice) |
| 119 | * '''surface''' |
| 120 | - provisions for multiple surfaces on same atoms, including SAS and/or SES |
| 121 | - patch boundary-smoothing, could be keyword '''smoothBorders''' as in [http://www.cgl.ucsf.edu/home/meng/chi2/surface.html '''surface''' manpage mockup]; also mentioned are individual triangle-hiding or hand-drawn boundaries, not sure whether/how that might relate to commands |