95 | | * fancy-shaped clipping (if global add options to '''clip''', otherwise to '''mclip''' if feasible; Chimera1 has octant stuff in '''vop''' subcommands) |
96 | | * '''volume''' isosurface smoothing, maybe '''sop hideDust''' equivalent (is this used for anything other than isosurfaces?) |
| 95 | * fancy-shaped selection and clipping (if global add options to '''clip''', otherwise to '''mclip''' if feasible; Chimera1 has octant stuff in '''vop''' subcommands) |
| 96 | * '''volume''' isosurface smoothing, and maybe an option equivalent to '''sop hideDust''' (is this used for anything other than isosurfaces?) |
| 97 | * '''save''' PDB, volume data, ''etc.'' |
106 | | Again listed but not necessarily as commands; mainly expanded functionality of existing commands: |
107 | | * '''cartoon''' options for cylinders/pipes, planks (or should these be cartoon options within '''style'''?) |
| 106 | Again listed but not necessarily as commands: |
| 107 | * '''nucleotides''' base-slab, sugar-tube, and ladder |
| 108 | - need better defaults than in Chimera1, at least for smart display |
| 109 | |
| 110 | Expanded functionality of existing commands: |
| 111 | * '''cartoon''' options for cylinders/pipes and planks (or should these be '''style''' options for existing cartoons instead? should also integrate with helix axes, ''i.e.'' the pipes=axes could be used in measurements) |
| 112 | - I'm thinking cylinders could be a distinct option for helices, but that we don't really need perfectly box-shaped planks if there is an option for well-smoothed strands (like our default B spline strands in Chimera1) |
| 113 | * '''style''' option for cartoons, '''tube''' (similar to our current rounded licorice) |