| | 42 | |
| | 43 | == 7/20/2023 == |
| | 44 | |
| | 45 | Phil, Bhinnata; Zach, TomG, Eric, Elaine |
| | 46 | |
| | 47 | Phil: a couple of things about using ChimeraX in the Bioviz lab. Tried to use VR meeting with Quest 2 headsets but had problems: airlink disconnections (link cables not much better, easily jiggle loose), problems joining meeting. Later investigation found timeouts in Steam and in headset. Setting Steam timeout to longer time (in Startup/Shutdown settings) made most issues go away, but sometimes Steam forgets this and it gets reset back to 30 seconds. After resetting everything got 6 headsets working as compared to only 1 in the previous session. Our SOP from now on will be to check the timeout settings of both the headset and SteamVR beforehand. |
| | 48 | |
| | 49 | TomG: if you get mysterious ChimeraX errors even if you find out they are due to these non-ChimeraX timeouts, please report them so we can try to improve the error messages. |
| | 50 | |
| | 51 | TomG: next ChimeraX release should remove dependence on SteamVR (will use OpenXR). Hoping to do it in the fall although the release may be later near the end of the year. |
| | 52 | |
| | 53 | Phil: if I save a session after "vr on" has been used (even if turned off before saving), that session won't open on M1 mac. Even have this problem sometimes on Intel mac. TomG: it's probably trying to import the SteamVR module. |
| | 54 | |
| | 55 | Phil: Dave Chen may have contacted you about some DICOM issue. We were confused about Dave Chen, but Phil says that his problem was fixed. Dave Chen is working with irradiated minipigs. |
| | 56 | |
| | 57 | Phil: Another that we ran into was in reading certain sets of DICOM files, e.g. some of the individual slice files don't have .dcm file extensions and so ChimeraX won't open them. Would be nice if we didn't have to add the filename extensions. Zach: will open a ticket. |