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User Functionality
What areas of functionality should be in a Chimera 2 initial release?
What productive work will users do more easily than with Chimera 1?
There is a list of ideas in Hydra feature slides from March 2014.
Areas. Can we make these significantly better than in Chimera 1?
- Scenes
- Presentation images (ribbons, pipes planks, nucleotides, surface capping, pseudobonds)
- Animations (timeline gui with more automatic transitions, commands with frames options, morphing)
- cellPACK / multiscale models (opening data, grouping, clipping, running cellPACK, cage builder, symmetry copies)
- Multi-Domain Assembler (port?)
- Comparitive structure analysis (match maker, morphing, tiling, clustering, showing differences)
- Single sequences, interactive display, secondary structure, database annotations
- Sequence alignments
- Structure build/refine (addH, loop model, homology model, minimize, swapaa, build standard geom, symmetric copies)
- Optical microscopy 3d time series
- Cross-links and EM, Jan Kosinski EMBL, IMP, Rosetta
- Protein-protein interfaces (clashes, electrostatic potential, add charge, hydrogen bonds, nice contact map depictions)
- Measurements, rmsd/axes/planes/centroids/angles/distances/buried area/cavity volumes/symmetry with graphical depictions.
- Docking results analysis, ViewDock
- Small ligand binding analysis (zones, pocket surfaces, areas, hydrogen bonds, metal coordination, electrostatics...)
- Evaluating models in high res (3A) EM maps
- Map fitting
- Map segmentation, Segger
- Molecular dynamics (md viewer, solvate, add ions, md simulation)
- Demo capability, use html, for teaching
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