wiki:EarlyReleaseRequirements

Version 2 (modified by Conrad Huang, 11 years ago) ( diff )

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Release Requirements

This page is a chimera built from:

Mostly done. May need cleaning up.

Graphics and tools

  • Atom/bond styles: sticks, bs, sphere, individually controllable
  • Show/hide controllable down to individual atoms, small units of other reps
  • Coloring controllable down to individual atoms, small units of other reps
  • Silhouettes
  • Adjustable background color
  • Interactive shadows
  • Lighting options - ambient occlusion, ambient-only, N-point
  • Supersampling
  • Volume isosurfaces
  • Depth cueing (want adjustable color, amount)
  • Set of built-in colors (as opposed to giving hex code or RGBs only)
  • Molecular surface and volume isosurface styles: solid, mesh

Late summer release

Graphics and tools

  • Sessions (required because one needs to save state for any pub figure)
  • Ribbons
    • hides mainchain atoms, sidechain connects to ribbon nicely
  • Molecular surface
    • molecular surface categories* (I think the default should have a separate "main" for each chain ID)
    • easily hide smaller bits (like "surf visiblePatches N")
  • Smoothness control (vertex density, subdivision)
  • Balloon atomspec
  • Pseudobonds
    • metal complexation
    • distance monitor

User interface

  • Go up and down selection hierarchy
  • Save image dialog
  • Open file dialog
  • Save/restore sessions
  • Command history
  • Mouse modes
    • button strip
    • hot keys

Infrastructure

  • Nightly builds
  • Preferences
  • Triggers
  • Selections
  • Session files
    • molecular data
    • Maybe just implement a command history rather than a full session?
  • Distinction between public and private API

December release

Presentation graphics

  • Transparency controllable down to individual atoms/bonds, small units of other reps
    • single-layer
  • Clipping
    • global hither/yon
    • capping of all solids: surfaces, ribbons, atoms/bonds, objects
    • per-model single-plane or slab
  • Selection highlight

CellPACK

  • Open cellPACK models, fetching JSON files from web
  • Open collada surface files used to represent cellPACK molecules
  • Hierarchical collapsible list of model components
    • checkbuttons for display, active, etc.
  • Mouse hover to pop-up name of molecular component

User interface

  • Simple Selection/Action menus
    • Actions
      • Hide/show
      • Color
      • Surface
      • Style (atom only)
      • Delete
    • Selections
      • By model/chain
      • By structure (ions, ligand, secondary structure, etc.)
      • Operations (clear, invert all models, invert selected models, select all)
  • Rapid Access (file history in particular)
  • Hierarchical model panel
    • Active/shown checkboxes
    • Action buttons
  • Full side view (clipping planes)
  • Mouse selection

Infrastructure

  • Essential commands, make a list with command syntax
  • Command documentation
  • Full atomspecs

Highly desirable

Graphics and tools

  • Smart molecule display
  • Transparency correctly rendered multiple-layer, multiple models
  • Color by atom/res attribute (e.g. hydrophobicity)*, geometry (e.g. radial), or volume data value (e.g. density, electrostatic potential)*
  • H-bonds*
  • Dashed and dotted pseudobonds (cylinders as well as lines)
  • Isosurface smoothing
  • Easily hide smaller surface components (like hide dust)
  • Geometric objects
    • structure-derived (best-fit planes, axes, ellipsoids, etc.)*
    • arbitrary (3D arrows, planes to cast shadows upon, etc.)
  • Scenes (so that one doesn't have to have a session for each figure panel)
  • Background color gradient
  • Other sectioning (e.g. cut octant, spherical clipping, etc.)
  • 3D labels
  • 2D labels and arrows of adjustable color/size, interactive repositioning
  • Color key (specialized 2D annotation)

CellPACK

  • Geometric selection eg drag-select and select-within-shape

User interface

  • Actions
    • Style
      • ribbon
      • surface
    • Label
  • Selections
    • By residue type or category/atom element
    • By chemistry (functional groups, atom types, residue properties)
  • Appearance (transparency and material)
  • Export in different formats (PDB, volume format, graphics format, etc)
  • Improved toolshed interface

Infrastructure

  • Reliable operation on Linux
  • Application icon
  • API documentation

Would be nice

Graphics and tools

  • Ribbons fully integrated with pipes and planks
    • (alternative ways of "cartooning" the secondary structure elements)
  • Tubes (could be a sub-option of ribbons)
  • Continuous fade between residue ribbon segments instead of abrupt
  • Ring fill, aromaticity and bond multiplicity displays
    • (e.g. two lines or two sticks for double bonds)
  • Option to show solvent-accessible vs. solvent-excluded, or both
  • Ways to control and smooth boundary of displayed patch, maybe drawing an outline with mouse or choosing individual triangles to hide?
    • Individual surface triangles?
  • Abstracted nucleotides
    • slabs, lollipops, ladder rungs
    • need better default than in Chimera1
  • Per-model silhouette
  • Custom silhouette
    • draw outline in 2D with mouse, regular geometric (e.g. circular) and maybe even free-form with smoothing?
    • other ways to emphasize area of interest within an outline
      • making stuff outside it transparent, faded, or blurred
  • Some kind of shininess control and/or ability to use different material properties for different objects
  • "Smart" clipping (keeping objects whole, e.g. multiscale subunits not sliced even if plane goes through them)
  • Interactively adjustable light positions
  • Lighting contrast slider
  • Background images
  • Publication presets? hard to decide because there are so many potentially useful combinations of styles and lighting
  • Clashes*
    • (find contacts also important for coloring interaction patches of surfaces*)

User interface

  • Stereo and orthographic camera modes
  • RFE / bug report dialogs
  • Chimera 1 -> 2 session conversion

Eventually

Unsorted

  • Morphing, trajectory playback*
  • Animation commands (frame-argument)
  • Animation GUI (timeline)
  • Show multiple frames of a trajectory simultaneously
  • Windows app
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