Changes between Version 1 and Version 2 of Ticket #7693, comment 10


Ignore:
Timestamp:
Sep 28, 2022, 11:03:46 PM (3 years ago)
Author:
Tom Goddard

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #7693, comment 10

    v1 v2  
     1** Changing resolution or framerate **
     2
    13I tried using a fixed resolution factor 0.7 (~2400 x 1200) in the Oculus desktop app, requiring headset reset.  The app recommends against using fixed resolution.  The former automatic resolution was using factor 1.0.  It may have reduced the frequency of coarse jitter or maybe didn't reduce it at all -- it is still very common, at least 2 or 3 times per minute when moving head or molecule.  The pixel aliasing along bond cylinder edges looked worse.  It is especially bad on a black background, less bad on a gray background.
    24