Changes between Version 1 and Version 2 of Ticket #7101, comment 8
- Timestamp:
- May 16, 2023, 5:12:15 PM (2 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
Ticket #7101, comment 8
v1 v2 1 The remaining memory leak was a false flag. The drawing code keeps references to pseu odbond groups that don't get released until the next frame draw, so memory use seems to accumulate unless you put a "wait 1" in the loop. With "wait 1" in the script loop, memory use before and after execution (100 open/close of 7azs) was:1 The remaining memory leak was a false flag. The drawing code keeps references to pseudobond groups that don't get released until the next frame draw, so memory use seems to accumulate unless you put a "wait 1" in the loop. With "wait 1" in the script loop, memory use before and after execution (100 open/close of 7azs) was: 2 2 3 3 With GUI: 253.5 / 293.3