Changes between Initial Version and Version 6 of Ticket #4551


Ignore:
Timestamp:
Nov 3, 2023, 7:32:57 PM (2 years ago)
Author:
Tom Goddard
Comment:

Fixed.

Well, this slipped through the cracks (3 years!). But it was reported again a few weeks ago and I fixed it a few weeks ago in the daily build. The rotation quaternion for the camera was being interpolated but then not renormalized which led to some very interesting shadow mapping, and maybe worse the camera direction did not move in the right way -- pretty much unusable. Was easily fixed by normalizing the interpolated quaternions.

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  • Ticket #4551

    • Property Component UnassignedGraphics
    • Property Owner set to Tom Goddard
    • Property Platformall
    • Property ProjectChimeraX
    • Property Status newassigned
    • Property Summary ChimeraX bug report submissionWeird shadows during 'fly'