Changes between Initial Version and Version 1 of Ticket #4194, comment 7


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Timestamp:
Feb 1, 2021, 10:33:58 PM (5 years ago)
Author:
Greg Couch

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  • Ticket #4194, comment 7

    initial v1  
    1111<unit category='length' name='ångström' conversionFactor='1e-10'/>
    1212}}}
    13 Depending on the X3D importer, it might or might not apply the unit scaling factor.  The unit scaling is supposed to be used to keep the relative sizes of multiple input files consistent and allow each file's coordinates to be given in "native" values.  (Graphics hardware does not like objects that greatly in scale.  Programs, that can display things at multiple scales, are very careful to adjust the coordinates to limit the dynamic range.)
     13Depending on the X3D importer, it might or might not apply the unit scaling factor.  The unit scaling is supposed to be used to keep the relative sizes of multiple input files consistent and allow each file's coordinates to be given in "native" values.  (Graphics hardware does not like objects that greatly in scale.  Programs, that can display things at multiple scales, are very careful to adjust the coordinates to have the log of the graphics coordinates near zero).