[chimera-dev] Re: Chimera issues
Eric Pettersen
pett at cgl.ucsf.edu
Wed Jan 15 14:04:25 PST 2003
Hi Slaton,
Your list of bugs is very useful and we're kind of abashed that you've
encountered so many fatal errors in the 1602 release. I've provided
some preliminary comments on your list below. I'll be breaking your
list into separate bug reports for entry into our bug-tracking system,
so you will be getting several automated mails from that system as they
are entered.
> Some possible Chimera stability issues/bugs, most experienced using the
> Midas Emulator.
>
> 1. After running conic on a PDB structure, the output image is placed
> against a glaring (#f00) red background. When you click on the image to
> revert back to standard rendering, Chimera segfaults.
Reproduced this on our Linux system. On the SGI, the image was the
same, but no seg fault. On a DEC, everything worked right.
> 2. Running neon results in the message "/usr/local/midas/bin/neon:
> Command
> not found." Chimera then segfaults.
In the 1602 release we switched from assuming that neon was part of a
previous MidasPlus installation to providing it with Chimera. The
emulator code wasn't properly updated to reflect this for neon (just
conic). The seg fault is a separate problem with the underlying C++
code when the subprogram being run (neon) doesn't exist).
> 3. Running ribbonjr results in the message
> "/usr/local/midas/bin/ribbonjr:
> Command not found." Chimera then segfaults.
Ribbonjr isn't supplied with Chimera (only MidasPlus). We expect
Chimera's built-in ribbon capabilities to be a sufficient replacement
soon and therefore won't be expending the resources to port ribbonjr to
the various platforms we support. The seg fault is the same thing as
with neon.
> 4. If I generate a surface rendering of a PDB structure, and then
> adjust
> the probe size to very low resolution (say 30A) it segfaults. This is
> an
> important feature for looking at docking possibilities for smaller
> atomic
> structures with large low-resolution volumes. Maybe there is a better
> way
> to "filter" a surface generated from PDB atomic structure to a lower
> resolution? Thanks for any advice here.
Reproducible. Haven't investigated beyond that. One of our
programmers, Tom Goddard, is working on a "multi-scale" extension that
will be able to produce low-resolution surfaces of large structures.
He might have some advice (he's cc'ed on this mail). We anticipate the
initial version of the multi-scale extension will be part of the next
Chimera release, which will probably be in March.
> 5. If I alt-tab away to another program while surface rendering (of
> PDB,
> not a volume) is present, when I tab back it segfaults.
Haven't reproduced this yet, but only tried on Mandrake Linux. Will
try to access a Red Hat box to try it on.
> 6. Question, is there any plan to add raytracing ability for producing
> publication quality images?
Not directly. We anticipate generating input files for popular
ray-tracing programs, which you would then run separately. _Might_ be
in the next release, though I would guess the release or two after that
is more likely.
> If not is the best option for this to export
> to large TIFFs and reduce size in photoshop/gimp? thanks.
Creating a tiff is certainly the current most viable option. The "Save
Image" panel is somewhat confusing in this regard, but you shouldn't
have to "reduce size" in an external program. You should be able to
specify your desired final size in the panel, and use the "Page Setup"
button to increase the resolution (in particular, changing the "shades
per color" from 2 to 256 will make the numbers in "dots per unit"
corresponding 1-to-1 with pixels in the tiff (i.e. if your "units" is
inches and "dots per unit" is 400, then the tiff will have 400 pixels
per inch).
> This is under linux, have tried both red hat 7.3 and red hat 8.0
> releases
> on two different dual Xeon systems. One has a GeForce 4 card and the
> other
> has mediocre onboard ATI Rage graphics. The GF4 card has surprisingly
> "blah" performance in Chimera, not poor but not particularly great.
>
> This is Chimera build 1602. The PDB structure used was 1aoi.
>
> hope this is useful,
> slaton
>
> Slaton Lipscomb
> Nogales Lab, UC Berkeley
> http://cryoem.berkeley.edu
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