[Chimera-users] Export morph confirmation scene to 3D Studio Max
gregc at cgl.ucsf.edu
Thu Jul 11 13:53:16 PDT 2019
Can you explain why individual OBJ files will not work for you? Chimera
does not export animations, so the only way for this to work from
Chimera is to export each frame separately.
I'd also recommend investigating if 3DS Max's VRML importer works with
Chimera's exported VRML. VRML supports more types of geometry and color.
On 7/10/19 6:53 AM, Edel Fenix wrote:
> I just discovered Chimera and love the morph confirmation function!
> I would like to export a full morph confirmation scene with surface
> render from Chimera with all frames in a format that I can import in
> 3D Studio Max as a complete animation. I can import individual OBJ but
> not what I am looking for with higher number of frames.
> I've tried all formats Chimera can natively export as but I can not
> open any of them in 3D Studio Max. Has anyone done this? Didn't find a
> relevant prior post when I searched. Is there a way to export formats
> multiple times to achieve this?
> Deeply appreciate any help in finding a solution.
> Best regards,
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