tanja.schulz-gasch at roche.com
Sun Apr 27 01:58:14 PDT 2014
thanks, this really was what i was looking for!
btw, i saw that chimera is able to export a set of lenticular images.
do you have any experience with that? some contact who can produce
then such a 3d image???
have a nice we, tanja
Sent from my iPhone
> On 26.04.2014, at 00:01, Elaine Meng <meng at cgl.ucsf.edu> wrote:
> Hi Tanja,
> In Chimera, I believe the commands move the objects, not the camera, but otherwise it can be done using the commands "perframe" (to do some things at every frame), "turn" (to rotate around Y axis) and "copy" (to save the image file).
> For example, the following saves PNG files named 001.png, 002.png, ... 022.png as a structure is rotated in 2° increments about the Y axis:
> perframe "turn y 2; copy png file ~/Desktop/$1.png" frames 22 zero 3
> See manual for explanation of command options and more examples:
> I hope this helps,
> Elaine C. Meng, Ph.D.
> UCSF Computer Graphics Lab (Chimera team) and Babbitt Lab
> Department of Pharmaceutical Chemistry
> University of California, San Francisco
>> On Apr 25, 2014, at 6:14 AM, Schulz-Gasch, Tanja wrote:
>> Hi there,
>> I hope you could help me with a little script. I am pretty sure, that something must exists already;-)
>> I need to rotate around the y-axis in 2 degree steps for a total of 44 degree and at each step export a high res graphic. Rotation of the camera/view (keeping the look-at point) would be preferable compared to rotation of the object. Anything out there like this???
>> Thanks for your help, Tanja
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