[Chimera-users] obtaining rotation angles

Elaine Meng meng at cgl.ucsf.edu
Mon Oct 6 09:34:15 PDT 2008


Hi Jaap,
Maybe the "matrixget" command would meet your needs; it writes out a  
transformation matrix, 3x3 rotation matrix + translation vector, for  
each model:
<http://www.cgl.ucsf.edu/chimera/docs/UsersGuide/midas/matrixset.html>

You can write it to a file or just to the Reply Log.  If to a file,  
you can later apply the transformation(s) by reading the file with the  
"matrixset" command (same man page as above).

Best,
Elaine
-----
Elaine C. Meng, Ph.D.                          meng at cgl.ucsf.edu
UCSF Computer Graphics Lab (Chimera team) and Babbitt Lab
Department of Pharmaceutical Chemistry
University of California, San Francisco
                      http://www.cgl.ucsf.edu/home/meng/index.html

On Oct 6, 2008, at 7:28 AM, Jaap Brink wrote:

> Hi,
>
> I’m trying to figure out how I can obtain angles from chimera. I  
> have a 3D object that I have to rotate in order to see certain  
> features. I’d like to know those angles. Is there is a way to get  
> this info?
>
> Thanks in advance,
>
> Jaap Brink
>



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