[Chimera-users] obtaining rotation angles
Elaine Meng
meng at cgl.ucsf.edu
Mon Oct 6 09:34:15 PDT 2008
Hi Jaap,
Maybe the "matrixget" command would meet your needs; it writes out a
transformation matrix, 3x3 rotation matrix + translation vector, for
each model:
<http://www.cgl.ucsf.edu/chimera/docs/UsersGuide/midas/matrixset.html>
You can write it to a file or just to the Reply Log. If to a file,
you can later apply the transformation(s) by reading the file with the
"matrixset" command (same man page as above).
Best,
Elaine
-----
Elaine C. Meng, Ph.D. meng at cgl.ucsf.edu
UCSF Computer Graphics Lab (Chimera team) and Babbitt Lab
Department of Pharmaceutical Chemistry
University of California, San Francisco
http://www.cgl.ucsf.edu/home/meng/index.html
On Oct 6, 2008, at 7:28 AM, Jaap Brink wrote:
> Hi,
>
> I’m trying to figure out how I can obtain angles from chimera. I
> have a 3D object that I have to rotate in order to see certain
> features. I’d like to know those angles. Is there is a way to get
> this info?
>
> Thanks in advance,
>
> Jaap Brink
>
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