[chimera-dev] iPhone SDK

Doug Stryke stryke at cgl.ucsf.edu
Tue Mar 11 09:05:59 PDT 2008

And the SDK includes a simulator so those of you who have not yet  
bought an iPhone can still work on iChimera.


On Mar 11, 2008, at 7:56 AM, Tom Ferrin <tef at cgl.ucsf.edu> wrote:

> The iPhone SDK was announced last week.  Turns out the iPhone
> includes a lot of the same OS layers as does the Mac.  I didn't
> see anything about Python, but there is a hardware accelerated
> OpenGL ES in there.  Also the standard set of development tools
> (interface builder, xcode, etc) and a package called "Instruments"
> that let's you capture on a Mac lots of execution trace information
> on the iPhone via an interface cable.  One novel user interface
> component: the iPhone includes a 3D accelerometer with software
> interface.  The video I watched showed a shoot-em-up space wars
> game where you steered by moving the phone around.  Someone is
> bound to come up with an interactive molecular viewer; I suspect
> Warren DeLano is working on Pymol right now.
> --tom

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