| 13 | | * Graphics card speed |
| 14 | | * Selected objects |
| 15 | | * Transparency |
| | 16 | '''Graphics card.''' |
| | 17 | Drawing speed is usually limited by the speed of the graphics card. |
| | 18 | See the table of [wiki:benchmarks benchmark results] for different graphics cards running Chimera. |
| | 19 | Chimera uses OpenGL for 3-dimensional graphics. A card that is fast for playing video games is likely |
| | 20 | to be fast for Chimera. Integrated Intel graphics in laptops and desktops is usually slowest. |
| | 21 | Graphics cards from Nvidia and ATI are common and work well. |
| | 22 | On Linux installing a graphics driver is usually necessary. If Chimera menu entry Help / Report a Bug |
| | 23 | lists the OpenGL renderer as '''Mesa''' in the ''Gathered Information'' section then you need to install |
| | 24 | a graphics driver. |
| | 25 | |
| | 26 | '''Selected objects''' |
| | 27 | The green outline around selected objects is created by drawing the selected objects 5 times. |
| | 28 | If everything is selected than the rendering can be 5 times slower. |
| | 29 | |
| | 30 | '''Transparency''' |
| | 31 | Rotating large transparent surfaces can be slow. For each orientation the triangles making up the |
| | 32 | surface are sorted by depth and drawn in order from farthest away to nearest. The sorting is done |
| | 33 | on the CPU, not the graphics card. The time to do the sorting each time the scene is redrawn often |
| | 34 | limits the frame rate. |
| | 35 | |
| | 36 | '''Molecule display styles''' |
| | 37 | Displaying all atoms of a large molecule (e.g. 100,000 atoms) can cause slow rendering. |
| | 38 | The ''wire'' display style is fastest, while ''stick'', ''ball and stick'', and ''sphere'' |
| | 39 | display styles are typically a 10 to 100 times slower. Showing only the backbone of a protein |
| | 40 | using ''ribbon'' style is faster than showing all atoms (except for ''wire''). The Chimera |
| | 41 | '''subdivision quality''' setting controls the smoothness of these molecule depictions and |
| | 42 | higher values will cause slower display. |
| | 43 | |