Changes between Version 7 and Version 8 of ChimeraAnimationDiscussions


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Timestamp:
Oct 5, 2010, 2:11:17 PM (16 years ago)
Author:
Darren Weber
Comment:

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  • ChimeraAnimationDiscussions

    v7 v8  
    2727
    2828 * Chimera meeting discussion: Oct 4, 2010
    29    * Short demo of pilot implementation of animation commands and GUI, see:
     29   * Short demo of pilot implementation of animation commands and GUI, e.g.:
    3030{{{
    3131git clone ssh://chimera@weber.cgl.ucsf.edu/data/gitroot/chimera-extension
     
    6565       * Some facets of transitions may be dependent on model components or attributes
    6666     * Transitions for display: problems for transparency
     67       * Do we have or can we implement model level transparency?  Is this useful?
    6768       * Implications for core graphics engine in handing animation of transparency values
    68        * May be problems for multiple models, spatial ordering (depth peeling)
    69        * Transparency specificity for components of models (ligands, etc., or surfaces)
     69       * Currently there are problems in the display of multiple models (depth peeling issue)
     70       * Do we need transparency specificity for components of models (ligands, surfaces, etc.)?
    7071     * Transition components
    7172       * Components include: spatial, model styles, display (appearance, disappearance), color, titling (labels), clipping planes, etc.
    72        * Additive or cumulative constructs for transitions, with potential for independence
    73      * Animation features should include morphing (trajectories)
     73       * Independent constructs for transitions, with potential for cumulative effects
     74       * Consider the EMANimator Memory GUI where states can be restored by specific components (color, motion, camera)
     75       * Midas command qualifications: kfshow pos <kfname> ..., kfshow camera <kfname> ..., reset color <kfname> ...
     76     * Animation features to include morphing (trajectories)
    7477       * Might call up the morph utility
    75      * Animation sequence could be saved as a command sequence
    76        * Possible to run it at a later time and edit the sequence code
     78     * Animation sequence may be saved as a command sequence
     79       * Could be possible to edit the sequence code as a Midas command file or a python script
     80       * Could be possible to run it at a later time and edit the sequence code
    7781       * Saving and loading a sequence command file
    7882     * Session support
    7983       * Key frame data structures, transitions, etc. saved to session files
    8084     * Advanced options
    81        * Facility to run python code; per-frame script option
     85       * Facility to run python code
     86       * A per-frame script option (as in morph utility)