Changes between Version 10 and Version 11 of Chimera2
- Timestamp:
- Jan 19, 2012, 11:07:19 AM (14 years ago)
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Chimera2
v10 v11 32 32 1. Less nightmarish compilation system so that "open source" means you can actually build it yourself. 33 33 1. Atoms subclass from Points so that Atoms aren't used for all kinds of things that aren't actually atoms. Same idea for Bonds / Molecules (/Residues?). 34 1. Recode object selection language parser. Current extremely challengingto enhance.34 1. Recode object selection language parser. Currently very difficult to enhance. 35 35 1. Use OpenGL vertex buffer objects instead of display lists. Faster and more reliable. 36 36
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