Changes between Version 10 and Version 11 of Chimera2


Ignore:
Timestamp:
Jan 19, 2012, 11:07:19 AM (14 years ago)
Author:
goddard
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • Chimera2

    v10 v11  
    3232 1. Less nightmarish compilation system so that "open source" means you can actually build it yourself.
    3333 1. Atoms subclass from Points so that Atoms aren't used for all kinds of things that aren't actually atoms.  Same idea for Bonds / Molecules (/Residues?).
    34  1. Recode object selection language parser.  Current extremely challenging to enhance.
     34 1. Recode object selection language parser.  Currently very difficult to enhance.
    3535 1. Use OpenGL vertex buffer objects instead of display lists. Faster and more reliable.
    3636