= ChimeraX Developer Meeting = Zach, Eric, Tom, Greg June 23, 2022 = Agenda = == General == == ChimeraX == === Release Planning === 1) Greg wants a 1.4.1 release on Linux for Wayland 2) How can the NIH 3D pipeline toolshed install 3D presets when bundle cache not yet initialized? 3) 1.5 roadmap === Bugs === 1) Due asynchronous startup toolshed check, can't issue "toolshed" commands immediately after ChimeraX installation. === Build System === 1) Supporting IDEs - may only need editable installs (will require workaround as namespace packages cannot be installed in this mode automatically) - editable installs should also let us call ChimeraX with Python for rapid iteration and the C launcher for detailed crash info - Zach mentioned PyCharm, LSP (Language Server Protocol), XCode - Greg mentioned Visual Studio 2) API for getting C headers: get_include (see: numpy.get_include) - {{{native-packaging}}} moves bundle header and source files to {{{bundle/src/include/module}}} \ - maybe just use header files? 3) API for getting library directories: get_libdir 4) macOS compiler call in Makefiles === Infrastructure === 1) Beta releases on Toolshed 2) Decoupling core bundle version number from the ChimeraX release number 3) Prereq audit after 27 June 4) arm64 port - Tom suggests zipping x86_64 ChimeraX and arm64 ChimeraX together - How best to backport M1 support from native-packaging to 1.4 release branch 5) Regular packages on the toolshed - Tom wonders if the functionality of python-gdcm is worth its weight - Zach thinks we should leverage our plugin architecture to let users install only the bundles they need == Chimera == 1) Back up the build machine to a solid state drive -------------------------- = Discussion = * 1.4.1 ChimeraX release for Wayland fix? - Looked at 16 bug reports for Wayland - 2/3 of report are WSL2 where ChimeraX does not work even with XWayland - Other 1/3 have XDG_* environment variables and don't need ChimeraX fix. - Decided not to make 1.4.1 release for Wayland. * 3DPresets toolshed install for NIH 3D - When NIH 3D tries to toolshed install 3DPresets bundle, fails because toolshed cache not initialized. - Michal has been provided a work-around which directly accesses Toolshed as a pip repository. - Waiting to hear from Michal if that workaround works. - Longer term, for 1.5 release, Greg will make populating toolshed cache a Task - As a Task the toolshed install can detect that it is running and wait for it. * Mac M1 port - Can add a Mac M1 techpreview build. - Zach suggests making universal Mac build a 1.5 milestone - Greg showed how to add a techpreview build, changes needed to build_tools git repository. -------------------------- = Action Items = - Present github continuous integration tutorial. Zach - Remove pkg-config prereq if it is not being used for builds. Tom