[Chimera-users] Chimera - remote start up issue
Greg Couch
gregc at cgl.ucsf.edu
Fri May 7 11:35:32 PDT 2021
Yes, as you discovered, remotely displaying 3D graphics is
problematic. Sometimes it works, usually if the graphics driver on the
remote computer and the local computer are the same (same manufacturer,
same operating system, i.e., same variant of Linux and version).
In your case, I'd recommend installing the VirtualGL package on the
CentOS 7 computer, along with a graphics card and its driver. That way
the 3D graphics are done on the CentOS 7 computer and an image is sent
to your computer. VirtualGL is available from the epel repository and
virtualgl.org. This is also the solution for nomachine and x2go.
An alternative would be to try the free cygwin.org X11 server, or a
commercial X11 server, like Exceed 3D. If either of those work, please
let us know.
Good luck,
Greg
On 5/7/2021 4:28 AM, Filip Kadlec wrote:
> Good afternoon!
>
> I haven't found a solution to this problem in one of your user
> threads, internet and I haven't succeeded resolving the issue.
> I have installed chimera 1.15 today and it runs well when working on
> the desktop. However, it would be very convenient if I could run
> chimera remotely. Chimera is installed on Centos 7, I am trying to
> remotely operate this PC with Windows 10 PC using MobaXterm. When I
> run chimera as /chimera --debug/:
>
> initializing general preferences
> loading Tix
> initializing graphics
> create application
> loading Pmw
> creating main window
> creating menus
> creating toolbar
> creating viewer
> initializing OpenGL
> X Error of failed request: GLXBadCurrentWindow
> Major opcode of failed request: 146 (GLX)
> Minor opcode of failed request: 5 (X_GLXMakeCurrent)
> Serial number of failed request: 2711
> Current serial number in output stream: 2711
>
> With OpenGL on Centos-7 PC /glxinfo | grep "OpenGL":/
> OpenGL vendor string: Mesa Project
> OpenGL renderer string: Software Rasterizer
> OpenGL version string: 1.4 (2.1 Mesa 10.5.4)
> OpenGL extensions:
>
> Have you encountered such problem? Could the problem be with coliding
> OpenGLs, or graphical transfer through mobaxterm? It would be a major
> help if you could point me in the right direction.
>
> Thank you in advance and have a great day!
>
> Kind regards
> Filip Kadlec
>
>
>
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