[Chimera-users] Turning models on/off on a perframe basis

Esser, Lothar (NIH/NCI) [E] esserlo at mail.nih.gov
Wed Jan 24 13:10:02 PST 2018


Hi Elaine,


  thanks for the fast reply. After I sent off the question I wrote a script to generate a bunch of simple turn y 2 3 statements in a row with interspersed modeldisp #1 and ~modeldisp #1 statement. That worked. Only I found out that I did not like the abruptness. So I did the reasonable thing as to change the transparency ! perframe "transparency $1,a" range 100,50 frames 10 ... or something like this. That gave a smooth transition that looks good.


Thanks again.


Lothar


P.S. I apologize for any inconvenience, but recently my mail server was moved and I still have to update my subscription.


________________________________
From: Elaine Meng <meng at cgl.ucsf.edu>
Sent: Wednesday, January 24, 2018 3:42:36 PM
To: Esser, Lothar (NIH/NCI) [E]
Cc: chimeraBB
Subject: Re: [Chimera-users] Turning models on/off on a perframe basis

Hi Lothar,
The perframe command does have an “interval” option to do something only at every Nth frame (N >1), but then how to interleave modeldisplay and ~modeldisplay?
<http://www.rbvi.ucsf.edu/chimera/docs/UsersGuide/midas/perframe.html>

Here’s a possibly crazy idea, and I really don’t know if it would work: make an alias that hides the model, waits N frames (e.g. 6 frames), and then shows it again.  Then use perframe to execute this alias every 2N frames (e.g. 12).  I guess it’s worth a try…
I hope this helps,
Elaine
-----
Elaine C. Meng, Ph.D.
UCSF Chimera(X) team
Department of Pharmaceutical Chemistry
University of California, San Francisco

> On Jan 24, 2018, at 8:58 AM, Esser, Lothar (NIH/NCI) [E] <esserlo at mail.nih.gov> wrote:
>
> Hi,
>    in a short animation I would like to turn on/off a second model that is overlapping with the main model. The idea is to show differences by showing/hiding side chains of the second model.
> I know I can turn off models with ~modeldisp #1  but I don't know how to do that properly in a perframe statement
>
> turn y 2 180
> perframe  "modeldisp #1 "  range 0,1 frames 180  # pseudo code
> wait
>
> clearly range does not quite work and $1 is presumably not setup to be ~ or nothing.
> I want to turn #1 on/off say every 6 degrees. How can this be done ?
>
> Thanks,
>   Lothar

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