[Chimera-users] Smoothing and binning volume data
Tom Goddard
goddard at sonic.net
Thu Mar 16 11:28:27 PDT 2017
Not sure what you are asking. You can do Gaussian filtering to smooth a map, or binning to average 2x2x2 voxels together producing a smaller smoother map using the Volume Filter tool.
To color “solid” style map rendering different colors at different data values click the nodes on the yellow line on the volume viewer histogram and then click the color button below the histogram to change the colors.
Tom
> On Mar 15, 2017, at 7:49 PM, Andrea Fera wrote:
>
> Dear Tom,
>
> How are you?
> I am using Chimera more and more recently, and I have come to the point where I need to be able to control the amount of smoothing and/or binning that it inserts passing from the virtual sections to the rendering.
>
> Could you please send me some information on where I could look for this information?
>
> Another, related, thing. Is there a way that I can color in red or brighter color the part of the rendering including voxels below (or above) a certain threshold value?
>
> I hope that I am not asking anything too strange.
> Especially the first thing would help me greatly.
>
> Thank you,
> Andrea
>
> --
> Andrea Fera, PhD – [Senior Research Scientist]
> Advanced Molecular Imaging ; DUNS 824-XXX-XXX
> Unit for Cytoskeletal Dynamics , NICHD, National Institute of Health
>
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