[Chimera-users] Coloring map by curvature
Pollack, J
pollack.1 at osu.edu
Wed Jan 29 04:41:19 PST 2014
Hey folks!!! You have got my email address mixed up with others...this is the second mysterious incomprehensible message meant for somebody else sent by a different advisor...fix it.....this one by Tom the other by a woman (I deleted the message - it was long one.........) Stay well......regards, Dennis
-----Original Message-----
From: chimera-users-bounces at cgl.ucsf.edu [mailto:chimera-users-bounces at cgl.ucsf.edu] On Behalf Of Tom Goddard
Sent: Tuesday, January 28, 2014 7:37 PM
To: Joel Meyerson
Cc: chimera-users at cgl.ucsf.edu List
Subject: Re: [Chimera-users] Coloring map by curvature
Hi Joel,
No, Chimera does not compute surface curvature. It would not be too hard to make a Python script that computed it and used it to color a surface. The main trouble is defining numerically the curvature for a triangulated surface at each vertex. Why are you interested in this? Is the idea to simulate ambient occlusion lighting where surface cavities are dark and projections are brighter? Is the idea to try it on EM maps or molecular surfaces?
Tom
On Jan 28, 2014, at 2:29 PM, Joel Meyerson wrote:
> Hi,
> Is it possible to color a map based on surface curvature?
> Thanks,
> Joel
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