[Chimera-users] castp visualization
Eric Pettersen
pett at cgl.ucsf.edu
Wed Mar 9 10:07:09 PST 2011
Hi Irene,
Elaine is probably right in that the problem on your Linux
workstation is a graphics driver issue. You should try to update the
graphics driver, and if you can't or if that doesn't fix the problem
use "Help->Report a Bug" in Chimera to submit a bug report -- which
will have detailed information about your Linux system and we will be
able to provide more specific suggestions/guidance based on that.
--Eric
Eric Pettersen
UCSF Computer Graphics Lab
http://www.cgl.ucsf.edu
On Mar 9, 2011, at 9:39 AM, Elaine Meng wrote:
> On Mar 9, 2011, at 9:06 AM, Irene Newhouse wrote:
>
>> Remember a few days ago, I sent you an image from a Chimera castp
>> visualization & it looked really weird, with strips connecting two
>> apparently disconnected regions? Well, I put up PyMol & its castp
>> viewer & it manages to plot the surface understandably - blackish
>> represents the 'outside' of the cavity... I think my protein is
>> nonetheless somewhat pathological, because if I try to render the
>> same surface in mesh, it swells to occupy nearly the whole
>> molecule, which is not right - mesh & solid should enclose the same
>> volume. However, the solid rendering does reproduce where the
>> substrate goes, and how on earth it gets in there is now my
>> problem:-)
>>
>> I just tried something else -- I have the new Chimera on my linux
>> station, & that's where I was seeing the odd renderings. On my PC,
>> I have the previous version of Chimera & it shows the same surfaces
>> as PyMol! The image chasurfs.png shows the odd effects [from the
>> current release on my linux station], for only one of the dimer
>> units [I thought maybe the dimer was the issue. No.] Possibly the
>> surface rendering of cavities in the current release of Chimera is
>> correct most of the time, but it looks as if it's not for a protein
>> as odd as this one. For debugging purposes, the PDB is 1X09 [I used
>> Chimera to generate the other dimer unit].
>>
>
> Hi Irene,
> Given your observations, it may be a graphics driver problem on your
> linux machine. I.e. the salient difference may be the platform, not
> the Chimera version. However, wasn't what you sent before from
> Surfnet, not CASTp? In any case, my understanding is that the same
> Chimera code is used on the different platforms, and I don't think
> these tools have been changed for months.
>
> I just tried "open castp:1x09" in the 1.5 release and a recent daily
> build (v1.6 Feb 24) and looked at a few pockets, and the surfaces
> seemed fine.
>
> Since I deal with the user interface and not programming or hardware
> issues, I included the list in case others have suggestions or
> comments.
> Best,
> Elaine
>
>
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