[Chimera-users] Normal recalculation
Damien Larivière
damien.lariviere at fourmentinguilbert.org
Thu Jul 2 03:20:56 PDT 2009
Dear Chimera team,
I have open in Chimera a VRML file containing multiple copies of the
FtsZ protein.
The VRML file does not contain the smooth groups so that, at display,
triangles appear at the surface of the proteins as shown in the attached
image.
I would like to get the surface smooth but not by increasing the number
of triangles.
Is there a way in Chimera to recalculate the normals as it can be done
in 3DSMax for instance?
My best regards,
Damien
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