[Chimera-users] POV-ray ignoring surface clipping
Elaine Meng
meng at cgl.ucsf.edu
Tue Sep 2 11:25:42 PDT 2008
Already answered a few days ago, please see
http://www.cgl.ucsf.edu/pipermail/chimera-users/2008-August/003030.html
On Aug 28, 2008, at 9:20 PM, Monica Tello wrote:
> Dear all,
>
> I am trying to save a Figure that shows my ligand with its surface
> around partly clipped, and use POV Ray. The problem is that POV Ray
> modifies the output of the figure: the final picture shows the full
> surface around the ligand, although on the screen I designed it so
> that you can see the surface partially clipped. If I use
> transparency on the surface, POV Ray also ignores this and shows
> still the full surface around the ligand, and opaque.
> If I don´t use POV Ray, then I get the figure as seen on the screen!
>
> Why is POV Ray ignoring the surface as I want it? It ignores any
> kind of alteration of the surface! I was using the default POX Ray
> settings, although by now I have tried to change some of the ones I
> thought may be related to this, based on the Chimera Manual, but I
> haven´t had any success.
>
> Can anyone help me with this? It will be very much appreciated!
>
> I include an example of the same figure saved with and without using
> POV Ray. The one without using POV ray is the one that looks like
> what I designed on the screen.
>
> Thank you very much!!
>
> Monica
>
> -----------
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> -------------------------------------------------
> Monica Tello Soto, PhD
> The Salk Institute for Biological Studies
> Chemical Biology and Proteomics
> 10010 North Torrey Pines Road
> San Diego CA92037
> 858 453 4100 x1946
> tello at salk.edu
> ------------------------------------------------
>
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