[Chimera-users] shininess/brightness/specular color of surfnet surfaces

Eric Pettersen pett at cgl.ucsf.edu
Mon Jan 5 13:26:10 PST 2004


Hi Sabuj,
	Tom's comments about shininess are correct.  However, we may in fact 
implement saving of VRML models.  Probably in the next release or two.

                         Eric Pettersen
                         UCSF Computer Graphics Lab
                         pett at cgl.ucsf.edu
                         http://www.cgl.ucsf.edu

On Sunday, January 4, 2004, at 11:57 AM, Thomas Goddard wrote:

> Hi Sabuj,
>
>   The Surfnet surfaces are handled in Chimera as VRML (Virtual Reality
> Markup Language) models.  The shininess control does not work on VRML
> models.  Also session saving does not save VRML models so they need to
> be recreated each time you use Chimera.
>
>   We have been using VRML models in Chimera less and less because they
> do not support some basic capabilities as you have found.  We have 
> another
> type of surface model used for displaying volumetric data 
> (isosurfaces).
> To fix the lack of shininess control for Surfnet surfaces, we probably
> should make Surfnet use the other type of surface model instead of 
> VRML.
> That will require us to write some new code.  Even with that change you
> still won't be able to save the surfnet surface -- it will still need 
> to
> be recomputed.
>
>    Tom
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