[chimera-dev] stereo3D focal plane
Dougherty, Matthew T
matthewd at bcm.edu
Mon Apr 20 20:59:40 PDT 2015
I am using S3D regularly, and developed a USB user interface that allows me to adjust S3D parameters such as focal plane using a contour express dial.
I have stopped using scale factor by disabling the keyboard scroll, and switching to z translation.
I am finding that I need to adjust the focal plane a lot.? Usually it is between the clipping planes, but when I do z translations it normally gets between the camera and the near clipping plane, or out past the far clipping plane.
For S3D animations I can work around it. For interactive use, people are having major eye strain.
I would like to modify the chimera code to automatically adjust the focal plane as the clipping planes change.
Can you point me to the area of code where I could make the change?
Matthew Dougherty
National Center for Macromolecular Imaging
Baylor College of Medicine
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