[chimera-dev] Camera changes in chimera 1.2348
Greg Couch
gregc at cgl.ucsf.edu
Tue Feb 27 15:37:18 PST 2007
There used to be three attributes, given in the same units (only ratios
where used), eyeSeparation, viewDistance (distance to the screen), and
screenWidth (the idea was to scale it to the actual window width, but that
was never done). The default values were given in inches: 2.0, 30.0, and
and 13.0, respectively. The effective field of view was just under 25
degrees.
Now, there is an explicit fieldOfView attribute, because chimera maintains
the field of view when resizing the graphics window. Of the original
three attributes, only eyeSeparation remains, and it is given in
millimeters, and the latter two are replaced with screenDistance and
windowWidth. The windowWidth value is automatically computed when the
graphics window is resized which in turn adjusts the screenDistance based
on the field of view. If the screenDistance is explicitly set, then the
field of view angle is recomputed. Defaults for the new values, are 50.8
mm for the eyeSeparation, and 25 degrees for the fieldOfView.
- Greg
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