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<p>Hi,</p>
<p>I am trying to generate STL files out of protein models. Often
the problem is that the mesh doesn't as smooth as the models (see
pics below). I wonder if this is an artifact of rendering in
ChimeraX or the mesh is actually hard coded to have certain
resolution, which makes it look like this? I tried to find out why
and ended up in custom_x3d function but didn't notice anything.
Post-export smoothing is an option but I wonder, if that's the
optimal approach?</p>
<p>Perhaps, smoothing can create collisions between 2 STL models,
where a higher resolution export may avoid this.</p>
<p>Best,</p>
<p>Saren<br>
</p>
<p><img src="cid:part1.A36C30C4.7C269F2E@ist.ac.at" alt=""></p>
<p><img src="cid:part2.D85E7D59.F746D24D@ist.ac.at" alt=""></p>
<p>-- <br>
</p>
<div class="moz-signature">Saren Tasciyan<br>
<em>PhD Student / Sixt Group</em><br>
Institute of Science and Technology Austria<br>
Am Campus 1<br>
3400 Klosterneuburg, Austria</div>
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